Card Number: 89/160
Rarity: Common
Card Type: Fighting
HP: 80
Stage: Basic
Attack 1: [1] Fury Swipes (10x)
Flip 3 coins. This attack does 10 damage times the number of heads.
Weakness...
Card Number: 056/202
Rarity: Uncommon
Card Type: Water
HP: 90
Stage: Stage 1
Card Text: Ability — Shady Dealings
When you play this Pokemon from your hand to evolve 1 of your Pokemon du...
Card Number: 056/202
Rarity: Uncommon
Card Type: Water
HP: 90
Stage: Stage 1
Card Text: Ability — Shady Dealings
When you play this Pokémon from your hand to evolve 1 of your Pokémon du...
Card Number: 056/202
Rarity: Uncommon
Card Type: Water
HP: 90
Stage: Stage 1
Card Text: Ability — Shady Dealings
When you play this Pokémon from your hand to evolve 1 of your Pokémon du...
Card Number: 151/185
Rarity: Uncommon
Card Type: Item
Card Text: Your opponent reveals their hand. If they do, look at the top card of your opponent's deck.
Card Number: 67/113
Rarity: Common
Card Type: Psychic
HP: 50
Stage: Basic
Attack 1: [P] Disable
Choose 1 of the Defending Pokemon's attacks. That Pokemon can't use that attack during yo...
Card Number: 71/214
Rarity: Common
Card Type: Psychic
HP: 70
Stage: Basic
Attack 1: [P] Hypnosis
Your opponent's Active Pokémon is now Asleep.
Attack 2: [2P] Psypunch (30)
Weakness:...
Card Number: 59/149
Rarity: Common
Card Type: Psychic
HP: 70
Stage: Basic
Attack 1: [P] Psychic Boom (10x)
This attack does 10 damage times the amount of Energy attached to your opponen...
Card Number: 082/198
Rarity: Common
Card Type: Psychic
HP: 70
Stage: Basic
Attack 1: [P] Forced Sleep
Your opponent chooses 1 of their Benched Pokemon and switches it with their Active ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.