Card Number: 106/182
Rarity: Common
Card Type: Fighting
HP: 110
Stage: Basic
Attack 1: [F] Peck (30)
Attack 2: [1F] Combat Beak (20+)
This attack does 20 more damage for each of your ...
Card Number: 139/198
Rarity: Uncommon
Card Type: Supporter
Card Text: Discard a Special Energy from 1 of your opponent's Pokemon, and discard a Stadium in play.
Card Number: 022/192
Rarity: Holo Rare
Card Type: Grass
HP: 80
Stage: Stage 1
Card Text: Ability — Apple Drop
Once during your turn, you may put 2 damage counters on 1 of your opponent'...
Card Number: 120/203
Rarity: Rare
Card Type: Dragon
HP: 80
Stage: Stage 1
Attack 1: [1] Acidic Mucus (50x)
This attack does 50 damage for each of your opponent's Pokemon in play that ha...
Card Number: SWSH189
Rarity: Promo
Card Type: Dragon
HP: 80
Stage: Stage 1
Attack 1: [F] Flight Up
Attach up to 3 basic Energy cards from your discard pile to 1 of your Benched Pokemon....
Card Number: 013/131
Rarity: Rare
Card Type: Fire
HP: 130
Stage: Stage 1
Attack 1: [R] Destructive Flame (30) Flip a coin. If heads, discard an Energy from your opponent's Active Pokemo...
Card Number: SWSH149
Rarity: Promo
Card Type: Fire
HP: 210
Stage: Basic
Attack 1: [1] Flaming Breath (20)
Search your deck for a R Energy card and attach it to this Pokemon. Then, shuff...
Card Number: 013/131
Rarity: Rare
Card Type: Fire
HP: 130
Stage: Stage 1
Attack 1: [R] Destructive Flame (30) Flip a coin. If heads, discard an Energy from your opponent's Active Pokemo...
Card Number: 136/165
Rarity: Rare
Card Type: Fire
HP: 130
Stage: Stage 1
Attack 1: [R] Destructive Flame (30)
Flip a coin. If heads, discard an Energy from your opponent's Active Pokemo...
Card Number: 026/185
Rarity: Rare
Card Type: Fire
HP: 110
Stage: Stage 2
Card Text: Ability — Incandescent Awakening
If this Pokémon has a Memory Capsule card attached to it, each playe...
Card Number: 83/98
Rarity: Uncommon
Card Type: Special Lightning Energy
Card Text: This card can only be attached to a Lightning Pokemon.
This card provides Lightning Energy only while this...
Card Number: 087/103
Rarity: Common
Card Type: Colorless
HP: 80
Stage: Stage 1
Attack 1: [CC] Clutch (40) During your opponent's next turn, the Defending Pokémon can't retreat.
Weakne...
Card Number: 31/236
Rarity: Common
Card Type: Fire
HP: 80
Stage: Stage 1
Attack 1: [R] Flame Charge (20)
Search your deck for a Fire Energy card and attach it to this Pokémon. Then, shu...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.