Card Number: 033/103
Rarity: Double Rare
Card Type: Lightning
HP: 200
Stage: Basic
Attack 1: [L] Thunder-Clad If you go first, you can use this attack during your first turn. Search you...
Card Number: 121/103
Rarity: Ultra Rare
Card Type: Lightning
HP: 200
Stage: Basic
Attack 1: [L] Thunder-Clad If you go first, you can use this attack during your first turn. Search your...
Card Number: 136/103
Rarity: Special Illustration Rare
Card Type: Lightning
HP: 200
Stage: Basic
Attack 1: [L] Thunder-Clad If you go first, you can use this attack during your first tu...
Card Number: 048/172
Rarity: Ultra Rare
Card Type: Lightning
HP: 200
Stage: Basic
Card Text: Ability — Fleet-Footed
Once during your turn, if this Pokemon is in the Active Spot, you may...
Card Number: 048/132
Rarity: Rare
Card Type: Lightning
HP: 120
Stage: Basic
Attack 1: [LL] Electro Fall (30+) If you have at least 4 Lightning Energy in play, this attack does 90 more d...
Card Number: 137/149
Rarity: Uncommon
Card Type: Special Energy
Card Text: This card provides [C] Energy. While in play, this card provides every type of Energy but provides only 1 Energy a...
Card Number: 152/162
Rarity: Uncommon
Card Type: Special Colorless Energy
Card Text: This card provides Colorless Energy. While in play, this card provides every type of energy but provides...
Card Number: 060/189
Rarity: Common
Card Type: Psychic
HP: 70
Stage: Basic
Attack 1: [P] Teleportation Burst (10)
Switch this Pokémon with 1 of your Benched Pokémon.
Weakness: Dx2
R...
Card Number: 059/198
Rarity: Common
Card Type: Psychic
HP: 60
Stage: Basic
Attack 1: [P] Confuse Ray
Your opponent's Active Pokemon is now Confused.
Weakness: Mx2
Resistance: None
...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.