Card Number: 077/182
Rarity: Common
Card Type: Lightning
HP: 60
Stage: Basic
Attack 1: [L] Astonish (20) Choose a random card from your opponent's hand. Your opponent reveals that card ...
Card Number: 094/264
Rarity: Common
Card Type: Lightning
HP: 80
Stage: Basic
Attack 1: [1] Surprise Short
Discard all Pokemon Tools from all of your opponent's Pokemon.
Attack 2: [L] ...
Card Number: 24/124
Rarity: Rare
Card Type: Lightning
HP: 70
Stage: Basic
Attack 1: [L] Energy Extract
Search your deck for basic Energy card and attach it to this Pokemon. Shuffle your...
Card Number: 137/160
Rarity: Uncommon
Card Type: Stadium
Card Text: Once during each player's turn, that player may heal 30 damage from each of his or her Water Pokémon and Lightning Pokémo...
Card Number: 010/088
Rarity: Common
Card Type: Grass
HP: 80
Stage: Basic
Attack 1: [G] Find a Friend Search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle ...
Card Number: 090/088
Rarity: Illustration Rare
Card Type: Grass
HP: 80
Stage: Basic
Attack 1: [G] Find a Friend Search your deck for a Pokémon, reveal it, and put it into your hand. The...
Card Number: 006/072
Rarity: Common
Card Type: Grass
HP: 50
Stage: Basic
Card Text: Ability — Sky Circus
If you played Bird Keeper from your hand during this turn, ignore all Energy in ...
Card Number: 18/236
Rarity: Common
Card Type: Grass
HP: 60
Stage: Basic
Attack 1: [G] Skill Dive
This attack does 10 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Re...
Card Number: 011/189
Rarity: Common
Card Type: Grass
HP: 50
Stage: Basic
Card Text: Ability — Sky Circus
If you played Bird Keeper from your hand during this turn, ignore all Energy in ...
Card Number: 188/189
Rarity: Ultra Rare
Card Type: Supporter
Card Text: You can use this card only if your opponent has 3 or less Prize cards left.
Both players shuffle their hand into thei...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.