Card Number: 099/131
Rarity: Common
Card Type: Trainer - Supporter
Card Text: During this turn, attacks used by your Pokemon do 40 more damage to your opponent's Active Pokemon ex (before a...
Card Number: 255/217
Rarity: Ultra Rare
Card Type: Trainer - Supporter
Card Text: During this turn, attacks used by your Pokemon do 40 more damage to your opponent's Active Pokemon ex (befo...
Card Number: 143/159
Rarity: Common
Card Type: Trainer - Supporter
Card Text: During this turn, attacks used by your Pokémon do 40 more damage to your opponent's Active Pokémon ex (before a...
Card Number: 144/159
Rarity: Common
Card Type: Trainer - Supporter
Card Text: During this turn, attacks used by your Pokémon do 40 more damage to your opponent's Active Pokémon ex (before a...
Card Number: 145/159
Rarity: Common
Card Type: Trainer - Supporter
Card Text: During this turn, attacks used by your Pokémon do 40 more damage to your opponent's Active Pokémon ex (before a...
Card Number: 096/131
Rarity: Common
Card Type: Trainer - Supporter
Card Text: During this turn, attacks used by your Pokemon do 40 more damage to your opponent's Active Pokemon ex (before a...
Card Number: 097/131
Rarity: Common
Card Type: Trainer - Supporter
Card Text: During this turn, attacks used by your Pokemon do 40 more damage to your opponent's Active Pokemon ex (before a...
Card Number: 098/131
Rarity: Common
Card Type: Trainer - Supporter
Card Text: During this turn, attacks used by your Pokemon do 40 more damage to your opponent's Active Pokemon ex (before a...
Card Number: 099/131
Rarity: Common
Card Type: Trainer - Supporter
Card Text: During this turn, attacks used by your Pokemon do 40 more damage to your opponent's Active Pokemon ex (before a...
Card Number: 048/191
Rarity: Double Rare
Card Type: Water
HP: 230
Stage: Basic
Attack 1: [CCC] Ice Age (90) If your opponent's Active Pokemon is a Dragon Pokemon, it is now Paralyzed.
...
Card Number: 61/236
Rarity: Holo Rare
Card Type: Water
HP: 130
Stage: Basic
Attack 1: [2] Frozen Wings (30)
Discard a Special Energy from your opponent's Active Pokémon.
Attack 2: [2W...
Card Number: 52/68
Rarity: Rare
Card Type: Supporter
Card Text: You can play this card only when it is the last card in your hand.
Draw 2 cards for each Fire Pokémon you have in play.
Card Number: 186/236
Rarity: Uncommon
Card Type: Supporter
Card Text: Put a Pokémon from your hand face down in front of you and tell your opponent the name of an attack it has. Your oppone...
Card Number: 064/078
Rarity: Uncommon
Card Type: Supporter
Card Text: Draw 2 cards. If you drew any cards in this way, flip a coin. If heads, attach a W Energy card from your discard pile t...
Card Number: SWSH227
Rarity: Promo
Card Type: Supporter
Card Text: Draw 2 cards. If you drew any cards in this way, flip a coin. If heads, attach a Water Energy card from your discard pile ...
Card Number: 031/149
Rarity: Rare
Card Type: Water
HP: 140
Stage: Stage 2
Card Text: Ability — Deluge
As often as you like during your turn (before your attack), you may attach a Water ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.