Card Number: 042/132
Rarity: Common
Card Type: Water
HP: 50
Stage: Basic
Attack 1: [W] Hide Flip a coin. If heads, during your opponent's next turn, prevent all damage from and effects ...
Card Number: 029/072
Rarity: Common
Card Type: Water
HP: 50
Stage: Basic
Attack 1: [W] Call for Family
Search your deck for a Basic Pokemon and put it onto your Bench. Then, shuffle you...
Card Number: 045/162
Rarity: Common
Card Type: Water
HP: 50
Stage: Basic
Attack 1: [W] Powder Snow (10)Your opponent’s Active Pokémon is now Asleep.
Weakness: Mx2
Resistance: None
...
Card Number: 084/264
Rarity: Common
Card Type: Water
HP: 40
Stage: Basic
Attack 1: [W] Find Ice
Search your deck for up to 2 W Energy cards, reveal them, and put them into your hand. Th...
Card Number: 175/182
Rarity: Uncommon
Card Type: Item
Card Text: If this card is in your hand when you are setting up to play, you may put it face down in the Active Spot or on your Bench a...
Card Number: 063/088
Rarity: Common
Card Type: Colorless
HP: 160
Stage: Basic
Attack 1: [C] Gormandizer Flip a coin until you get tails. Search your deck for an amount of Basic Energy u...
Card Number: 119/128
Rarity: Common
Card Type: Colorless
HP: 160
Stage: Basic
Card Text: Ability: Good Sleep If this Pokémon remains Asleep during Pokémon Checkup, heal all damage from ...
Card Number: 055/078
Rarity: Holo Rare
Card Type: Colorless
HP: 150
Stage: Basic
Card Text: Ability — Block
As long as this Pokémon is in the Active Spot, your opponent's Active Pokémon...
Card Number: 136/167
Rarity: Uncommon
Card Type: Colorless
HP: 160
Stage: Basic
Attack 1: [C] But First, FoodAttach an Energy card from your hand to this Pokémon. If you do, heal 60 dam...
Card Number: 143/165
Rarity: Uncommon
Card Type: Colorless
HP: 150
Stage: Basic
Card Text: Ability — Voraciousness
Once during your turn, you may put up to 2 Leaftovers cards from your ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.