Card Number: 150/189
Rarity: Common
Card Type: Colorless
HP: 40
Stage: Basic
Attack 1: [2] Mad Party (20x)
This attack does 20 damage times the number of Pokémon in your discard pile th...
Card Number: 214/264
Rarity: Common
Card Type: Colorless
HP: 60
Stage: Basic
Attack 1: [1] Find a Friend
Search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuf...
Card Number: 120/160
Rarity: Common
Card Type: Colorless
HP: 70
Stage: Basic
Attack 1: [2] Trip Over (10+)
Flip a coin. If heads, this attack does 30 more damage.
Weakness: Fx2
Resi...
Card Number: 155/192
Rarity: Uncommon
Card Type: Tool
Card Text: If the Fire Pokémon this card is attached to is in the Active Spot and is damaged by an opponent’s attack (even if it is Kno...
Card Number: 001/189
Rarity: Ultra Rare
Card Type: Grass
HP: 190
Stage: Basic
Attack 1: [1] Dizzying Poison
Your opponent's Active Pokémon is now Confused and Poisoned.
Attack 2: [1GG...
Card Number: 3/147
Rarity: Rare
Card Type: Grass
HP: 120
Stage: Stage 2
Attack 1: [G] Bye-Bye Heal
Heal all damage from all of your Pokemon. Shuffle this Pokemon and all cards attached ...
Card Number: 003/159
Rarity: Rare
Card Type: Grass
HP: 120
Stage: Stage 2
Attack 1: [G] Scale Hurricane (60x)
Flip 4 coins. This attack does 60 damage for each heads. If at least 2 of t...
Card Number: 012/165
Rarity: Uncommon
Card Type: Grass
HP: 130
Stage: Stage 2
Attack 1: [G] Whirlwind (60)Switch out your opponent's Active Pokémon to the Bench.(Your opponent chooses t...
Card Number: 003/264
Rarity: Holo Rare
Card Type: Grass
HP: 120
Stage: Stage 2
Card Text: [Ability] - Tricolored Scales
When you play this Pokemon from your hand to evolve 1 of your Pok...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.