Card Number: 154/189
Rarity: Common
Card Type: Colorless
HP: 60
Stage: Basic
Attack 1: [1] Pluck (10)
Before doing damage, discard all Pokémon Tools from your opponent's Active Pokémon....
Card Number: 156/189
Rarity: Holo Rare
Card Type: Colorless
HP: 160
Stage: Stage 2
Card Text: Ability — Flying Taxi
When you play this Pokémon from your hand to evolve 1 of your Pokémon...
Card Number: 059/189
Rarity: Rare
Card Type: Lightning
HP: 110
Stage: Stage 1
Attack 1: [L] Strafe (30)
You may switch this Pokémon with 1 of your Benched Pokémon.
Attack 2: [1LL] Fla...
Card Number: 050/189
Rarity: Common
Card Type: Water
HP: 30
Stage: Basic
Attack 1: [1] Deep Sea Swirl
Shuffle your hand into your deck. Then, draw 8 cards.
Attack 2: [W] Wave Splash (...
Card Number: 103/189
Rarity: Uncommon
Card Type: Darkness
HP: 110
Stage: Stage 1
Card Text: Ability — Spider Net
When you play this Pokémon from your hand to evolve 1 of your Pokémon du...
Card Number: 052/189
Rarity: Uncommon
Card Type: Water
HP: 130
Stage: Stage 1
Attack 1: [1] Recover
Discard an Energy from this Pokémon and heal all damage from it.
Attack 2: [2W] Poi...
Card Number: 125/189
Rarity: Common
Card Type: Metal
HP: 60
Stage: Basic
Attack 1: [M] Call for Backup
Search your deck for a Metal Pokémon, reveal it, and put it into your hand. Then, ...
Card Number: 105/189
Rarity: Holo Rare
Card Type: Darkness
HP: 120
Stage: Basic
Card Text: Ability — Darkness Guard
If this Pokémon has a Darkness Energy attached to it, it takes 20 les...
Card Number: 126/189
Rarity: Uncommon
Card Type: Metal
HP: 90
Stage: Stage 1
Attack 1: [M] Call for Backup
Search your deck for a Metal Pokémon, reveal it, and put it into your hand. Th...
Card Number: 063/189
Rarity: Holo Rare
Card Type: Lightning
HP: 120
Stage: Stage 1
Attack 1: [2] Risk Taker
Flip a coin. If heads, discard the top 5 cards of your opponent's deck. If ta...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.