Card Number: 012/182
Rarity: Rare
Card Type: Grass
HP: 150
Stage: Stage 1
Card Text: Ability: Mysterious Rock Inn Prevent all damage done to this Pokémon by attacks from your opponent's...
Card Number: 054/182
Rarity: Common
Card Type: Water
HP: 60
Stage: Basic
Attack 1: [W] Shell Press (10) During your opponent's next turn, this Pokémon takes 10 less damage from attacks ...
Card Number: 091/182
Rarity: Common
Card Type: Fighting
HP: 110
Stage: Stage 1
Attack 1: [F] Drag Off Switch in 1 of your opponent's Benched Pokémon to the Active Spot. This attack does...
Card Number: 088/182
Rarity: Common
Card Type: Psychic
HP: 80
Stage: Stage 1
Attack 1: [C] Disruptive Radar Look at the top 5 cards of your opponent's deck and put them back in any orde...
Card Number: 077/182
Rarity: Common
Card Type: Lightning
HP: 60
Stage: Basic
Attack 1: [L] Astonish (20) Choose a random card from your opponent's hand. Your opponent reveals that card ...
Card Number: 175/182
Rarity: Uncommon
Card Type: Trainer - Item
Card Text: Flip a coin. If heads, search your deck for an Evolution Team Rocket's Pokémon, reveal it, and put it into your ha...
Card Number: 105/182
Rarity: Common
Card Type: Fighting
HP: 90
Stage: Basic
Attack 1: [F] Push Down (10) Switch out your opponent's Active Pokémon to the Bench. (Your opponent chooses t...
Card Number: 098/182
Rarity: Uncommon
Card Type: Fighting
HP: 140
Stage: Stage 1
Attack 1: [F] Power Gem (40)
Attack 2: [CCC] Mountain Drop (70+) If a Stadium is in play, this attack ...
Card Number: 112/182
Rarity: Common
Card Type: Darkness
HP: 70
Stage: Basic
Attack 1: [C] Drag Down Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Attack 2: [...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.