Card Number: 174/132
Rarity: Ultra Rare
Card Type: Trainer - Item
Card Text: During this turn, attacks used by your Fighting Pokmon do 30 more damage to your opponent's Active Pokmon (befor...
Card Number: 129/132
Rarity: Uncommon
Card Type: Trainer - Stadium
Card Text: Once during each player's turn, that player may switch their Active Water Pokmon with 1 of their Benched Water ...
Card Number: 172/132
Rarity: Ultra Rare
Card Type: Trainer - Stadium
Card Text: Once during each player's turn, that player may discard an Energy card from their hand in order to draw cards...
Card Number: 168/132
Rarity: Ultra Rare
Card Type: Trainer - Item
Card Text: Search your deck for a Basic Fighting Energy card or a Basic Fighting Pokmon, reveal it, and put it into your ha...
Card Number: 145/132
Rarity: Illustration Rare
Card Type: Psychic
HP: 140
Stage: Stage 1
Attack 1: [P] Horrifying Bite (30) Flip a coin until you get tails. For each heads, choose a ran...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.