Card Number: 28/108
Rarity: Common
Card Type: Psychic
HP: 40
Stage: Basic
Card Text: Delta Plus If your opponent's Pokemon is Knocked Out by damage from an attack by this Pokemon, take ...
Card Number: 2/108
Rarity: Uncommon
Card Type: Grass
HP: 120
Stage: Stage 1
Attack 1: [G] Shake It Off (20x)
This attack does 20 damage times the number of Colorless Pokemon your oppone...
Card Number: 21/108
Rarity: Common
Card Type: Lightning
HP: 60
Stage: Basic
Attack 1: [L] Thunder Wave
Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.
Attack 2...
Card Number: 1/108
Rarity: Common
Card Type: Grass
HP: 40
Stage: Basic
Attack 1: [1] Loathe
Flip a coin. If heads, switch this Pokemon with 1 of your Benched Pokemon.
Attack 2: [G] Ra...
Card Number: 30/108
Rarity: Common
Card Type: Psychic
HP: 60
Stage: Basic
Attack 1: [1] Bleh
Discard a Special Energy attached to 1 of your opponent's Pokemon.
Weakness: Dx2
Resista...
Card Number: 38/108
Rarity: Common
Card Type: Fighting
HP: 60
Stage: Basic
Attack 1: [F] Sand Attack
If the Defending Pokemon tries to attack during your opponent's next turn, your oppo...
Card Number: 3/108
Rarity: Common
Card Type: Grass
HP: 60
Stage: Basic
Attack 1: [G] Flock
Search your deck for Wurmple and put it onto your Bench. Shuffle your deck afterward.
Attack...
Card Number: 6/108
Rarity: Common
Card Type: Grass
HP: 80
Stage: Stage 1
Attack 1: [G] Poison Sting
Your opponent's Active Pokemon is now Poisoned.
Attack 2: [2] Iron Defense
Flip a c...
Card Number: 47/108
Rarity: Rare
Card Type: Fairy
HP: 70
Stage: Basic
Card Text: Ability - Jewel Armor
As long as this Pokemon is on your Bench, prevent all damage done to this Pokemon ...
Card Number: 41/108
Rarity: Common
Card Type: Darkness
HP: 50
Stage: Basic
Attack 1: [D] Rip Off
Choose a random card from your opponent's hand. Your opponent reveals that card and shuf...
Card Number: 36/108
Rarity: Common
Card Type: Fighting
HP: 70
Stage: Basic
Attack 1: [1] Stun Poison
Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed and Poisoned....
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.