Card Number: 025/086
Rarity: Common
Card Type: Water
HP: 70
Stage: Basic
Attack 1: [1] Firefighting Discard a Fire Energy from your opponent's Active Pokémon.
Attack 2: [2] Wing Attac...
Card Number: 048/086
Rarity: Uncommon
Card Type: Fighting
HP: 170
Stage: Stage 2
Attack 1: [F] Revenge Cannon (20x) This attack does 20 damage for each damage counter on all of your Ben...
Card Number: 055/086
Rarity: Common
Card Type: Darkness
HP: 60
Stage: Basic
Attack 1: [D] Invite Evil Search your deck for up to 3 Darkness Pokémon, reveal them, and put them into your ...
Card Number: 022/086
Rarity: Common
Card Type: Water
HP: 100
Stage: Stage 1
Attack 1: [W] Energized Shell (30x) This attack does 30 damage for each Energy attached to this Pokémon.
We...
Card Number: 065/086
Rarity: Common
Card Type: Darkness
HP: 80
Stage: Basic
Attack 1: [2DDD] Dark Bite (200) During your opponent's next turn, the Defending Pokémon can't retreat.
Wea...
Card Number: 044/086
Rarity: Common
Card Type: Psychic
HP: 80
Stage: Basic
Attack 1: [P] Oceanic Shadow (20) During your opponent's next turn, they can't play any Item cards from their ...
Card Number: 035/086
Rarity: Uncommon
Card Type: Lightning
HP: 110
Stage: Basic
Attack 1: [1] Mud Bolt (20+) If this Pokémon has any Fighting Energy attached, this attack does 20 more d...
Card Number: 027/086
Rarity: Common
Card Type: Water
HP: 60
Stage: Basic
Attack 1: [1] Beat (10)
Attack 2: [1W] Ice Edge (20+) Flip a coin. If heads, this attack does 20 more damage.
...
Card Number: 028/086
Rarity: Common
Card Type: Water
HP: 90
Stage: Stage 1
Attack 1: [2] Ram (30)
Attack 2: [2W] Ice Beam (50) Flip a coin. If heads, your opponent's Active Pokémon is...
Card Number: 074/086
Rarity: Common
Card Type: Colorless
HP: 60
Stage: Basic
Attack 1: [1] Play Rough (10+) Flip a coin. If heads, this attack does 20 more damage.
Weakness: Fx2
Ret...
Card Number: 034/086
Rarity: Uncommon
Card Type: Lightning
HP: 90
Stage: Stage 1
Attack 1: [L] Discharge (50x) Discard all Lightning Energy from this Pokémon. This attack does 50 damage...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.