Card Number: 064/163
Rarity: Uncommon
Card Type: Psychic
HP: 70
Stage: Stage 1
Attack 1: [P] Radar
Look at the top 4 cards of your deck and put them back in any order.
Attack 2: [2] R...
Card Number: 019/196
Rarity: Uncommon
Card Type: Grass
HP: 80
Stage: Stage 1
Attack 1: [1G] Barrier Attack (30)
During your opponent's next turn, this Pokémon takes 30 less damage from ...
Card Number: 057/088
Rarity: Common
Card Type: Metal
HP: 100
Stage: Stage 1
Attack 1: [CC] Weaponized Swords (60x) Reveal any number of Honedge, Doublade, and Aegislash from your hand, ...
Card Number: 098/088
Rarity: Illustration Rare
Card Type: Metal
HP: 100
Stage: Stage 1
Attack 1: [CC] Weaponized Swords (60x) Reveal any number of Honedge, Doublade, and Aegislash from ...
Card Number: 48/131
Rarity: Uncommon
Card Type: Psychic
HP: 80
Stage: Stage 1
Attack 1: [P] Curse of the Blade
Put 3 damage counters on each of your opponent's Pokémon that has a Pokémo...
Card Number: 108/181
Rarity: Uncommon
Card Type: Metal
HP: 90
Stage: Stage 1
Attack 1: [2] Tool Drop (30x)
This attack does 30 damage for each Pokemon Tool card attached to all Pokemon....
Card Number: 132/182
Rarity: Common
Card Type: Metal
HP: 90
Stage: Stage 1
Attack 1: [1] Slash (20)
Attack 2: [1M] Slashing Strike (80)
During your next turn, this Pokémon can't use S...
Card Number: 133/182
Rarity: Common
Card Type: Metal
HP: 90
Stage: Stage 1
Attack 1: [M] Swords Dance
During your next turn, this Pokémon's Slicing Blade attack does 80 more damage (bef...
Card Number: 106/163
Rarity: Uncommon
Card Type: Metal
HP: 80
Stage: Stage 1
Attack 1: [1M] Cut Down (40)
Flip a coin. If heads, discard an Energy from your opponent's Active Pokemon.
...
Card Number: 032/034
Rarity: Classic Collection
Card Type: Special Colorless Energy
Card Text: Note: This card is NOT tournament legal.
As long as this card is attached to a Pokémon, it pro...
Card Number: 34/34
Rarity: Uncommon
Card Type: Special Energy
Card Text: This card can only be attached to Pokemon with Team Magma in their names. At the end of your turn, discard this card...
Card Number: 059/203
Rarity: Ultra Rare
Card Type: Lightning
HP: 330
Stage: VMAX
Attack 1: [L] Spark Trap (60)
During your opponent's next turn, if this Pokemon is damaged by an attack ...
Card Number: SV045/SV122
Rarity: Shiny Holo Rare
Card Type: Lightning
HP: 160
Stage: Stage 1
Attack 1: [L] Boosted Current (30)
During your next turn, this Pokémon's Boosted Current att...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.