Card Number: 073/084
Rarity: Common
Card Type: Trainer - Item
HP: 60
Card Text: Play this card as if it were a 60-HP Basic Colorless Pokémon. This card can't be affected by any Special Co...
Card Number: 023/192
Rarity: Holo Rare
Card Type: Grass
HP: 90
Stage: Stage 1
Card Text: Ability — Delicious Aroma
Once during your turn, you may flip a coin. If heads, switch 1 of your...
Card Number: 121/203
Rarity: Rare
Card Type: Dragon
HP: 90
Stage: Stage 1
Attack 1: [1] Thick Mucus (70x)
This attack does 70 damage for each Special Energy card attacked to your oppone...
Card Number: 020/192
Rarity: Common
Card Type: Grass
HP: 40
Stage: Basic
Attack 1: [1G] Continuous Tumble (10+)
Flip a coin until you get tails. This attack does 30 more damage for each...
Card Number: 021/192
Rarity: Common
Card Type: Grass
HP: 40
Stage: Basic
Attack 1: [1] Withdraw
Flip a coin. If heads, during your opponent's next turn, prevent all damage done to this ...
Card Number: 020/192
Rarity: Promo
Card Type: Grass
HP: 40
Stage: Basic
Attack 1: [1G] Continuous Tumble (10+)
Flip a coin until you get tails. This attack does 30 more damage for each ...
Card Number: 017/167
Rarity: Common
Card Type: Grass
HP: 40
Stage: Basic
Attack 1: [G] TumblingAttack (10+)Flip a coin. If heads, this attack does 20 more damage.
Weakness: Rx2
Resi...
Card Number: 126/167
Rarity: Common
Card Type: Dragon
HP: 40
Stage: Basic
Attack 1: [C] Find a Friend
Search your deck for a Pokemon, reveal it, and put it into your hand. Then, shuffle...
Card Number: 15/147
Rarity: Rare
Card Type: Grass
HP: 100
Stage: Stage 1
Attack 1: [2] Bubble Net (30)
Energy can't be attached to the Defending Pokemon from your opponent's hand during...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.