Card Number: 088/142
Rarity: Common
Card Type: Fighting
HP: 110
Stage: Basic
Attack 1: [C] Form Ranks Search your deck for up to 2 Basic Pokémon and put them onto your Bench. Then, shuf...
Card Number: 109/192
Rarity: Uncommon
Card Type: Fighting
HP: 90
Stage: Basic
Attack 1: [1] Call for Family
Search your deck for up to 2 Basic Pokemon and put them onto your Bench. Then...
Card Number: 083/163
Rarity: Rare
Card Type: Fighting
HP: 110
Stage: Basic
Attack 1: [1F] Rapid Strike Squad (20x)
This attack does 20 damage for each of your Rapid Strike Pokemon in pl...
Card Number: 180/193
Rarity: Uncommon
Card Type: Supporter
Card Text: Draw 2 cards. If you have a Stadium card in play, draw 2 more cards.
You may play only 1 Supporter card during your tur...
Card Number: 161/189
Rarity: Uncommon
Card Type: Item
Card Text: Search your deck for a Pokémon with the same name as a Pokémon in your discard pile, reveal it, and put it into your hand. T...
Card Number: 226/198
Rarity: Secret Rare
Card Type: Item
Card Text: Put a Special Energy attached to 1 of your opponent's Pokemon on the bottom of their deck.
Card Number: 127/163
Rarity: Uncommon
Card Type: Item
Card Text: Put a Special Energy attached to 1 of your opponent's Pokemon on the bottom of their deck.
Card Number: 171/217
Rarity: Common
Card Type: Colorless
HP: 70
Stage: Basic
Card Text: Ability: Fan Call Once during your first turn, you may search your deck for up to 3 Colorless Pok...
Card Number: 171/217
Rarity: Common
Card Type: Colorless
HP: 70
Stage: Basic
Card Text: Ability: Fan Call Once during your first turn, you may search your deck for up to 3 Colorless Pok...
Card Number: 085/131
Rarity: Common
Card Type: Colorless
HP: 70
Stage: Basic
Card Text: Ability: Fan Call Once during your first turn, you may search your deck for up to 3 Colorless Pok...
Card Number: 171/217
Rarity: Common
Card Type: Colorless
HP: 70
Stage: Basic
Card Text: Ability: Fan Call Once during your first turn, you may search your deck for up to 3 Colorless Pok...
Card Number: 250/217
Rarity: Illustration Rare
Card Type: Colorless
HP: 70
Stage: Basic
Card Text: Ability: Fan Call Once during your first turn, you may search your deck for up to 3 Co...
Card Number: 110/156
Rarity: Rare
Card Type: Colorless
HP: 90
Stage: Basic
Card Text: Ability — Roto Motor
If you have 9 or more Pokemon Tool cards in your discard pile, ignore all Ener...
Card Number: 118/142
Rarity: Common
Card Type: Colorless
HP: 70
Stage: Basic
Card Text: Ability: Fan Call Once during your first turn, you may search your deck for up to 3 Colorless Pok...
Card Number: 085/131
Rarity: Common
Card Type: Colorless
HP: 70
Stage: Basic
Card Text: Ability: Fan Call Once during your first turn, you may search your deck for up to 3 Colorless Pok...
Card Number: 157/196
Rarity: Uncommon
Card Type: Supporter
Card Text: You can use this card only if your have 10 or more cards in the Lost Zone.
During your opponent's next turn, all of you...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.