Card Number: 234/264
Rarity: Uncommon
Card Type: Tool
Card Text: Attach a Pokémon Tool to 1 of your Pokémon that doesn't already have a Pokémon Tool attached.
If the Pokémon VMAX this card ...
Card Number: 132/167
Rarity: Common
Card Type: Colorless
HP: 70
Stage: Basic
Card Text: Ability — Impromptu CarrierWhen you play this Pokémon from your hand onto your Bench during your ...
Card Number: 115/172
Rarity: Common
Card Type: Colorless
HP: 80
Stage: Basic
Attack 1: [2] Leek Lash (20+)
This attack does 10 more damage for each damage counter on your opponent’s Act...
Card Number: 108/162
Rarity: Double Rare
Card Type: Darkness
HP: 260
Stage: Stage 1
Card Text: Ability—Armor Tail
Prevent all damage done to this Pokémon by attacks from your opponent's...
Card Number: 155/193
Rarity: Uncommon
Card Type: Colorless
HP: 140
Stage: Stage 1
Attack 1: [1] Either Face
Choose a player. That player shuffles their hand into their deck and draws 4 ...
Card Number: 084/167
Rarity: Uncommon
Card Type: Psychic
HP: 140
Stage: Stage 1
Attack 1: [CC] One-derful Rumble (40x)This attack does 40 damage for each of your Stage 1 Pokémon in play...
Card Number: 98/149
Rarity: Common
Card Type: Colorless
HP: 90
Stage: Stage 1
Attack 1: [1] Devastating WindYour opponent shuffles his or her hand into his or her deck and draws 3 cards...
Card Number: 022/165
Rarity: Uncommon
Card Type: Colorless
HP: 90
Stage: Stage 1
Attack 1: [1] Beak CatchSearch your deck for up to 3 cards and put them into your hand. Then, shuffle yo...
Card Number: 79/119
Rarity: Uncommon
Card Type: Colorless
HP: 90
Stage: Stage 1
Attack 1: [2] Fly (40)
Flip a coin. If tails, this attack does nothing. If heads, prevent all effects of ...
Card Number: 141/189
Rarity: Uncommon
Card Type: Item
Card Text: Search your deck for a Pokémon with no Retreat Cost, reveal it, and put it into your hand. Then, shuffle your deck.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.