Card Number: 16/95
Rarity: Rare
Card Type: Water
HP: 80
Stage: Stage 1
Card Text: Water Acceleration - Once during your turn (before your attack), you may attach a W Energy card from yo...
Card Number: 85/131
Rarity: Uncommon
Card Type: Fairy
HP: 70
Stage: Stage 1
Attack 1: [Y] Swirling Petals
Switch 1 of your opponent's Benched Pokémon with their Active Pokémon. If you d...
Card Number: 092/198
Rarity: Common
Card Type: Psychic
HP: 70
Stage: Stage 1
Attack 1: [1P] Magical Leaf (30+)
Flip a coin, if heads this attack does an additional 30 damage and heal 30...
Card Number: 087/167
Rarity: Common
Card Type: Psychic
HP: 70
Stage: Stage 1
Attack 1: [C] Minor Errand-RunningSearch your deck for up to 3 Basic Energy cards, reveal them, and put them...
Card Number: 093/198
Rarity: Uncommon
Card Type: Psychic
HP: 140
Stage: Stage 2
Card Text: Ability: Bloom Garden
As long as this Pokemon is in play, your Pokemon have no Weakness.
Att...
Card Number: 073/203
Rarity: Holo Rare
Card Type: Psychic
HP: 130
Stage: Stage 2
Card Text: Ability — Rapid Strike Connection
As often as you like during your turn, you may move an Ener...
Card Number: 078/162
Rarity: Holo Rare
Card Type: Psychic
HP: 90
Stage: Basic
Card Text: Ability—Midnight Fluttering
As long as this Pokémon is in the Active Spot, your opponent's Activ...
Card Number: 078/162
Rarity: Rare
Card Type: Psychic
HP: 90
Stage: Basic
Card Text: Ability—Midnight Fluttering
As long as this Pokémon is in the Active Spot, your opponent's Active Pok...
Card Number: 078/162
Rarity: Rare
Card Type: Psychic
HP: 90
Stage: Basic
Card Text: Ability—Midnight Fluttering
As long as this Pokémon is in the Active Spot, your opponent's Active Pok...
Card Number: 078/162
Rarity: Rare
Card Type: Psychic
HP: 90
Stage: Basic
Card Text: Ability—Midnight Fluttering
As long as this Pokémon is in the Active Spot, your opponent's Active Pok...
Card Number: 096/191
Rarity: Uncommon
Card Type: Psychic
HP: 90
Stage: Basic
Attack 1: [CC] Perplexing Transfer Move all damage counters from 1 of your Benched Ancient Pokemon to your o...
Card Number: 043/131
Rarity: Rare
Card Type: Psychic
HP: 90
Stage: Basic
Card Text: Ability: Midnight Fluttering As long as this Pokemon is in the Active Spot, your opponent's Active Po...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.