Card Number: 010/086
Rarity: Common
Card Type: Grass
HP: 50
Stage: Basic
Attack 1: [C] Toxic Spore Your opponent's Active Pokémon is now Poisoned.
Weakness: Rx2
Retreat Cost: 1
Card Number: 12/114
Rarity: Common
Card Type: Grass
HP: 40
Stage: Basic
Card Text: Ability — Play Ball
When you play this Pokemon from your hand onto your Bench, you may put 3 Poke Ball...
Card Number: 74/98
Rarity: Uncommon
Card Type: Stadium
Card Text: Each player's Grass Pokemon can evolve during his or her first turn or the turn he or she plays those Pokemon.
Card Number: 117/132
Rarity: Uncommon
Card Type: Trainer - Stadium
Card Text: Each player's Grass Pokmon can evolve into Grass Pokmon during the turn they play those Pokmon, except during t...
Card Number: 109/088
Rarity: Ultra Rare
Card Type: Trainer - Stadium
Card Text: Each player's Grass Pokémon can evolve into Grass Pokémon during the turn they play those Pokémon, except dur...
Card Number: 156/195
Rarity: Holo Rare
Card Type: Item
Card Text: VSTAR Power
The Pokémon V this card is attached to can use the VSTAR Power on this card.
Ability — Star Alchemy
During your...
Card Number: 156/195
Rarity: Holo Rare
Card Type: Item
Card Text: VSTAR Power
The Pokémon V this card is attached to can use the VSTAR Power on this card.
Ability — Star Alchemy
During your...
Card Number: 156/195
Rarity: Holo Rare
Card Type: Item
Card Text: VSTAR Power
The Pokémon V this card is attached to can use the VSTAR Power on this card.
Ability — Star Alchemy
During your...
Card Number: 005/193
Rarity: Double Rare
Card Type: Grass
HP: 270
Stage: Stage 1
Card Text: Ability — Explosive Energy
Once during your turn, you may search your deck for up to 5 Basic ...
Card Number: 230/193
Rarity: Ultra Rare
Card Type: Grass
HP: 270
Stage: Stage 1
Card Text: Ability — Explosive Energy
Once during your turn, you may search your deck for up to 5 Basic [...
Card Number: 002/091
Rarity: Double Rare
Card Type: Grass
HP: 270
Stage: Stage 1
Card Text: Ability — Explosive Energy
Once during your turn, you may search your deck for up to 5 Basic ...
Card Number: 212/091
Rarity: Shiny Ultra Rare
Card Type: Grass
HP: 270
Stage: Stage 1
Card Text: Ability — Explosive Energy
Once during your turn, you may search your deck for up to 5 B...
Card Number: 139/198
Rarity: Uncommon
Card Type: Metal
HP: 120
Stage: Stage 1
Attack 1: [M] Continuous Spin
Flip a coin until you get tails. This attack does 50 damage times the number ...
Card Number: 140/182
Rarity: Uncommon
Card Type: Metal
HP: 130
Stage: Stage 1
Attack 1: [C] Iron Shake-Up (20) You may move any amount of Metal Energy from your Pokémon to your other Po...
Card Number: 114/185
Rarity: Rare
Card Type: Metal
HP: 120
Stage: Stage 1
Attack 1: [2M] Take Down (120)
This Pokémon does 30 damage to itself.
Attack 2: [2MM] Double KO
Both Active P...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.