Card Number: 39/122
Rarity: Uncommon
Card Type: Water
HP: 70
Stage: Stage 1
Attack 1: [W] Water Duplicates
Search your deck for up to 3 Frogadier and put them onto your Bench. Shuffle y...
Card Number: 38/236
Rarity: Holo Rare
Card Type: Water
HP: 80
Stage: Stage 1
Attack 1: [W] Spiteful Sigh (20x)
Put up to 7 damage counters on this Pokémon. This attack does 20 for each ...
Card Number: 053/167
Rarity: Rare
Card Type: Water
HP: 90
Stage: Stage 1
Card Text: Ability — Freezing ShroudDuring Pokémon Checkup, put 1 damage counter on each Pokémon that has an Abi...
Card Number: 036/198
Rarity: Holo Rare
Card Type: Water
HP: 90
Stage: Stage 1
Card Text: Ability — Frost Over
When you play this Pokemon from your hand to evolve 1 of your Pokemon durin...
Card Number: 043/195
Rarity: Rare
Card Type: Water
HP: 90
Stage: Stage 1
Attack 1: [W] Frosty Jail (20+)
If you played Candice from your hand during this turn, this attack does 90 more ...
Card Number: 053/217
Rarity: Uncommon
Card Type: Water
HP: 110
Stage: Stage 1
Card Text: Ability: Alluring Wings Once during your turn, if this Pokemon is in the Active Spot, you may us...
Card Number: 064/202
Rarity: Rare
Card Type: Water
HP: 90
Stage: Stage 1
Card Text: Ability — Ice Dance
As often as you like during your turn, you may attach a Water Energy card from yo...
Card Number: 043/132
Rarity: Uncommon
Card Type: Water
HP: 110
Stage: Stage 1
Attack 1: [W] Chilling Wings This attack does 20 damage to each of your opponent's Pokemon. (Don't apply We...
Card Number: 053/217
Rarity: Uncommon
Card Type: Water
HP: 110
Stage: Stage 1
Card Text: Ability: Alluring Wings Once during your turn, if this Pokemon is in the Active Spot, you may us...
Card Number: 030/072
Rarity: Holo Rare
Card Type: Water
HP: 90
Stage: Stage 1
Card Text: Ability — Ice Dance
As often as you like during your turn, you may attach a W Energy card from y...
Card Number: 046/162
Rarity: Common
Card Type: Water
HP: 110
Stage: Stage 1
Attack 1: [W][W] Freezing Cold (100)During your opponent’s next turn, the Defending Pokémon can’t attack.
W...
Card Number: 064/202
Rarity: Holo Rare
Card Type: Water
HP: 90
Stage: Stage 1
Card Text: Ability — Icy Snow Dance
As often as you like during your turn, you may attach a Water Energy ca...
Card Number: 41/156
Rarity: Rare
Card Type: Water
HP: 90
Stage: Basic
Card Text: Ability — Roto Motor
If you have 9 or more Pokemon Tool cards in your discard pile, ignore all Energy in...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.