Card Number: 87/106
Rarity: Uncommon
Card Type: Colorless
HP: 90
Stage: Basic
Attack 1: Tight Jaw -- 20
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Attack ...
Card Number: 157/195
Rarity: Uncommon
Card Type: Supporter
Card Text: Search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your deck. You may switch that Pokémon w...
Card Number: 244/264
Rarity: Uncommon
Card Type: Special Energy
Card Text: This card can only be attached to a Fusion Strike Pokémon. If this card is attached to anything other than a Fusio...
Card Number: 244/264
Rarity: Uncommon
Card Type: Special Energy
Card Text: This card can only be attached to a Fusion Strike Pokémon. If this card is attached to anything other than a Fusio...
Card Number: 244/264
Rarity: Uncommon
Card Type: Special Energy
Card Text: This card can only be attached to a Fusion Strike Pokémon. If this card is attached to anything other than a Fusio...
Card Number: 164/182
Rarity: Uncommon
Card Type: Tool
Card Text: The Future Pokémon this card is attached to has no Retreat Cost, and the attacks it uses do 20 more damage to your opponent'...
Card Number: 164/182
Rarity: Uncommon
Card Type: Tool
Card Text: The Future Pokémon this card is attached to has no Retreat Cost, and the attacks it uses do 20 more damage to your opponent'...
Card Number: 149/162
Rarity: Uncommon
Card Type: Trainer - Tool
Card Text: The Future Pokémon this card is attached to has no Retreat Cost, and the attacks it uses do 20 more damage to your...
Card Number: 61/131
Rarity: Uncommon
Card Type: Fighting
HP: 80
Stage: Stage 1
Attack 1: [F] Ascension
Search your deck for a card that evolves from this Pokémon and put it onto this Po...
Card Number: 095/182
Rarity: Common
Card Type: Fighting
HP: 100
Stage: Stage 1
Attack 1: [F] Power Blast (50)
Discard an Energy from this Pokemon.
Weakness: Gx2
Resistance: None
R...
Card Number: 063/203
Rarity: Holo Rare
Card Type: Psychic
HP: 120
Stage: Basic
Card Text: Ability — Cruel Charge
When you play this Pokemon from your hand onto your Bench during your tu...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.