Card Number: 141/198
Rarity: Uncommon
Card Type: Tool
Card Text: Attach a Pokemon Tool to 1 of your Pokemon that doesn't already have a Pokemon Tool attached.
If the Pokemon this card is at...
Card Number: 078/192
Rarity: Common
Card Type: Psychic
HP: 120
Stage: Basic
Attack 1: [P] Cursed Drop
Put 3 damage counters on your opponent's Pokemon in any way you like.
Weakness: D...
Card Number: SV050/SV122
Rarity: Shiny Holo Rare
Card Type: Psychic
HP: 100
Stage: Stage 1
Card Text: Ability — Perish Body
If this Pokemon is in the Active Spot and is Knocked Out by d...
Card Number: 079/192
Rarity: Holo Rare
Card Type: Psychic
HP: 100
Stage: Stage 1
Card Text: Ability — Perish Body
If this Pokemon is in the Active Spot and is Knocked Out by damage from...
Card Number: 118/264
Rarity: Rare
Card Type: Psychic
HP: 100
Stage: Stage 1
Attack 1: [P] Force Regeneration
Put a Basic Pokemon V from your opponent's discard pile onto their Bench. If...
Card Number: 028/189
Rarity: Rare
Card Type: Fire
HP: 140
Stage: Stage 1
Attack 1: [1] Headbutt (40)
Attack 2: [1WW] Frozen Heat (110+)
You may discard all Water Energy from this Poké...
Card Number: 044/189
Rarity: Rare
Card Type: Water
HP: 140
Stage: Stage 1
Attack 1: [2W] Blizzard (80)
This attack also does 10 damage to each of your opponent's Benched Pokémon. (Don't...
Card Number: 169/185
Rarity: Ultra Rare
Card Type: Water
HP: 220
Stage: Basic
Attack 1: [1W] Freezing Headbutt (50)
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyze...
Card Number: SV024/SV122
Rarity: Shiny Holo Rare
Card Type: Water
HP: 140
Stage: Stage 1
Attack 1: [2W] Blizzard (80)
This attack also does 10 damage to each of your opponent's Benched ...
Card Number: 048/192
Rarity: Rare
Card Type: Water
HP: 140
Stage: Stage 1
Attack 1: [2W] Blizzard (80)
This attack also does 10 damage to each of your opponent's Benched Pokemon. (Don't...
Card Number: 047/192
Rarity: Common
Card Type: Water
HP: 80
Stage: Basic
Attack 1: [1W] Ice Punch (30)
Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.
Weakness...
Card Number: 071/264
Rarity: Common
Card Type: Water
HP: 80
Stage: Basic
Attack 1: [W] Reckless Charge (20)
Flip a coin. If tails, this Pokemon also does 10 damage to itself.
Weakness...
Card Number: 094/192
Rarity: Common
Card Type: Fighting
HP: 80
Stage: Basic
Attack 1: [F] Rock Smash (10)
Flip a coin. If heads, this attack does 30 more damage.
Attack 2: [2] Pierce ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.