Card Number: 036/189
Rarity: Rare
Card Type: Water
HP: 120
Stage: Stage 1
Card Text: Ability — Shuffle Dance
Once during your turn, you may switch 1 of your opponent's face-down Prize c...
Card Number: 035/163
Rarity: Rare
Card Type: Water
HP: 110
Stage: Stage 1
Attack 1: [2] Ball Juggling (10+)
Discard any number of Item cards that have the word "Ball" in their name from...
Card Number: 119/202
Rarity: Holo Rare
Card Type: Darkness
HP: 100
Stage: Stage 1
Card Text: Ability — Untamed Shout
When you play this Pokemon from your hand to evolve 1 of your Pokemo...
Card Number: 128/202
Rarity: Rare
Card Type: Metal
HP: 120
Stage: Stage 1
Card Text: Ability — Steely Spirit
Your Metal Pokémon's attacks do 20 more damage to your opponent's Active Pok...
Card Number: 128/202
Rarity: Holo Rare
Card Type: Metal
HP: 120
Stage: Stage 1
Card Text: Ability — Steely Spirit
Your Metal Pokemon's attacks do 20 more damage to your opponent's Activ...
Card Number: 113/185
Rarity: Rare
Card Type: Metal
HP: 120
Stage: Stage 1
Attack 1: [M] Stealy Claws
Flip 3 coins. If any of them are heads, your opponent reveals their hand. Then, for ...
Card Number: 181/264
Rarity: Uncommon
Card Type: Metal
HP: 120
Stage: Stage 1
Attack 1: [M] Call to Muster
Search your deck for up to 2 basic Energy cards and attach them to your Pokémo...
Card Number: 081/202
Rarity: Common
Card Type: Psychic
HP: 70
Stage: Basic
Attack 1: [P] Psy Bolt (10)
Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.
Weakness...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.