Card Number: 028/189
Rarity: Common
Card Type: Water
HP: 60
Stage: Basic
Attack 1: [1] Spacing Out
Flip a coin. If heads, heal 10 damage from this Pokémon.
Attack 2: [1W] Ram (20)
W...
Card Number: 44/111
Rarity: Common
Card Type: Psychic
HP: 60
Stage: Basic
Attack 1: [P] Astonish
Choose a random card from your opponent's hand. Your opponent reveals that card and shuf...
Card Number: 076/203
Rarity: Common
Card Type: Psychic
HP: 60
Stage: Basic
Card Text: Ability — Pumpkin Pit
When you play this Pokemon from your hand onto your Bench during your turn, y...
Card Number: 092/094
Rarity: Uncommon
Card Type: Trainer - Pokemon Tool
Card Text: If the Darkness Pokemon this card is attached to is in the Active Spot and is damaged by an attack from yo...
Card Number: 121/094
Rarity: Ultra Rare
Card Type: Trainer - Pokemon Tool
Card Text: If the Darkness Pokemon this card is attached to is in the Active Spot and is damaged by an attack from ...
Card Number: 80/181
Rarity: Uncommon
Card Type: Fighting
HP: 80
Stage: Stage 1
Attack 1: [2] Payback (30+)
If your opponent has only 1 Prize card remaining, this attack does 90 more dam...
Card Number: 081/159
Rarity: Common
Card Type: Fighting
HP: 90
Stage: Stage 1
Attack 1: [2] Take Down (60)
This Pokémon also does 20 damage to itself.
Weakness: Gx2
Retreat Cost: 1
Card Number: 055/086
Rarity: Common
Card Type: Darkness
HP: 60
Stage: Basic
Attack 1: [D] Invite Evil Search your deck for up to 3 Darkness Pokémon, reveal them, and put them into your ...
Card Number: 055/086
Rarity: Common
Card Type: Darkness
HP: 60
Stage: Basic
Attack 1: [D] Invite Evil Search your deck for up to 3 Darkness Pokémon, reveal them, and put them into your ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.