Card Number: 202/214
Rarity: Ultra Rare
Card Type: Psychic
HP: 170
Stage: Basic
Card Text: Ability — Mirror Counter
If this Pokemon is your Active Pokemon and is damaged by an attack fr...
Card Number: 038/086
Rarity: Uncommon
Card Type: Psychic
HP: 120
Stage: Basic
Attack 1: [1] Reflect During your opponent's next turn, this Pokémon takes 40 less damage from attacks (aft...
Card Number: 080/192
Rarity: Rare
Card Type: Psychic
HP: 110
Stage: Basic
Card Text: Ability — Counterattack
If this Pokemon is in the Active Spot and is damaged by an opponent's attack...
Card Number: 123/264
Rarity: Common
Card Type: Psychic
HP: 100
Stage: Basic
Attack 1: [1] Joust (20)
Before doing damage, discard all Pokémon Tools from your opponent's Active Pokémon.
...
Card Number: 066/172
Rarity: Uncommon
Card Type: Psychic
HP: 110
Stage: Basic
Attack 1: [P] Tri Recharge
Flip 3 coins. For each heads, attach a basic Energy card from your discard pile ...
Card Number: 075/195
Rarity: Uncommon
Card Type: Psychic
HP: 100
Stage: Basic
Attack 1: [1] Warning
Search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your d...
Card Number: 55/122
Rarity: Uncommon
Card Type: Psychic
HP: 90
Stage: Basic
Attack 1: [1] Reflective Shield
During your opponent's next turn, if this Pokemon is damaged by an attack (ev...
Card Number: 012/217
Rarity: Common
Card Type: Grass
HP: 90
Stage: Stage 1
Card Text: Ability: Multiplying Cocoon Once during your turn, when you play this Pokemon from your hand to evo...
Card Number: 012/217
Rarity: Common
Card Type: Grass
HP: 90
Stage: Stage 1
Card Text: Ability: Multiplying Cocoon Once during your turn, when you play this Pokemon from your hand to evo...
Card Number: 012/217
Rarity: Common
Card Type: Grass
HP: 90
Stage: Stage 1
Card Text: Ability: Multiplying Cocoon Once during your turn, when you play this Pokemon from your hand to evo...
Card Number: 25/214
Rarity: Uncommon
Card Type: Grass
HP: 80
Stage: Stage 1
Attack 1: [1] Cocoon Collector
Search your deck for up to 4 in combination of Silcoon and Cascoon and put the...
Card Number: 107/202
Rarity: Common
Card Type: Fighting
HP: 80
Stage: Basic
Attack 1: [1] Sand Attack
If the Defending Pokemon tries to attack during your opponent's next turn, your opp...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.