Card Number: 170/236
Rarity: Holo Rare
Card Type: Colorless
HP: 180
Stage: Stage 2
Card Text: Ability — Counterattack
If this Pokémon is your Active Pokémon and is damaged by an opponen...
Card Number: 162/193
Rarity: Rare
Card Type: Colorless
HP: 180
Stage: Stage 2
Card Text: Ability — Stir and Snooze
If this Pokémon is Asleep, flip 2 coins instead of 1 during Pokémon Ch...
Card Number: 167/236
Rarity: Common
Card Type: Colorless
HP: 50
Stage: Basic
Attack 1: [1] Lazy Howl
During your opponent’s next turn, if they attach an Energy card from their hand to t...
Card Number: 168/236
Rarity: Common
Card Type: Colorless
HP: 70
Stage: Basic
Attack 1: [2] Scratch (30)
Attack 2: [3] Boundless Power (60)
This Pokémon can’t attack during your next t...
Card Number: 160/193
Rarity: Common
Card Type: Colorless
HP: 70
Stage: Basic
Attack 1: [2] Yawn
Your opponent's Active Pokémon is now Asleep.
Weakness: Fx2
Resistance: None
Retrea...
Card Number: 145/191
Rarity: Common
Card Type: Colorless
HP: 60
Stage: Basic
Attack 1: [C] Take It Easy Heal 60 damage from this Pokemon. During your next turn, this Pokemon can't retre...
Card Number: 026/064
Rarity: Uncommon
Card Type: Fighting
HP: 140
Stage: Basic
Attack 1: [FC] Iron Smasher (20+) If your opponent has any Future Pokemon in play, this attack does 120 mo...
Card Number: 86/108
Rarity: Uncommon
Card Type: Tool
Card Text: Attach a Pokemon Tool to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it.
Your turn does not end if...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.