Card Number: 081/103
Rarity: Common
Card Type: Colorless
HP: 50
Stage: Basic
Attack 1: [C] Run Around Switch this Pokémon with 1 of your Benched Pokémon.
Attack 2: [CC] Peck (20)
We...
Card Number: 169/197
Rarity: Common
Card Type: Colorless
HP: 50
Stage: Basic
Attack 1: [1] Fluffy GuardDuring your opponent's next turn, this Pokemon takes 20 less damage from attacks (...
Card Number: 142/195
Rarity: Common
Card Type: Colorless
HP: 50
Stage: Basic
Attack 1: [1] Continuous Spin (20x)
Flip a coin until you get tails. This attack does 20 damage for each hea...
Card Number: 002/086
Rarity: Common
Card Type: Grass
HP: 80
Stage: Stage 1
Card Text: Ability: Leaf Heal Once during your turn, you may heal 20 damage from your Active Pokémon.
Attack...
Card Number: 002/086
Rarity: Common
Card Type: Grass
HP: 80
Stage: Stage 1
Card Text: Ability: Leaf Heal Once during your turn, you may heal 20 damage from your Active Pokémon.
Attack...
Card Number: 092/142
Rarity: Uncommon
Card Type: Darkness
HP: 130
Stage: Stage 1
Attack 1: [D] Devouring Mouth (10+) If this Pokémon has more Energy attached than your opponent's Active...
Card Number: SV096/SV122
Rarity: Shiny Holo Rare
Card Type: Colorless
HP: 110
Stage: Stage 1
Card Text: Ability — Sky Circus
If you played Bird Keeper from your hand during this turn, i...
Card Number: 60/236
Rarity: Rare
Card Type: Water
HP: 110
Stage: Stage 1
Attack 1: [1] Tailwind
Attach an Energy card from your hand to 1 of your Pokémon.
Attack 2: [2] Air Slash (70)...
Card Number: 140/167
Rarity: Uncommon
Card Type: Colorless
HP: 110
Stage: Stage 1
Attack 1: [C] FightingWings (20+)If your opponent's Active Pokémon is a Pokémon ex or Pokémon V, this a...
Card Number: 149/189
Rarity: Rare
Card Type: Colorless
HP: 110
Stage: Stage 1
Card Text: Ability — Sky Circus
If you played Bird Keeper from your hand during this turn, ignore all Energ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.