Card Number: 33/111
Rarity: Rare
Card Type: Lightning
HP: 120
Stage: Basic
Attack 1: [1L] Raging Thunder Punch (30+)
If your opponent's Active Pokémon has a Pokémon Tool card attached t...
Card Number: 012/072
Rarity: Uncommon
Card Type: Grass
HP: 90
Stage: Stage 1
Card Text: Ability — Lay of the Land
If you have a Stadium in play, this Pokemon has no Retreat Cost.
Atta...
Card Number: 015/167
Rarity: Common
Card Type: Grass
HP: 100
Stage: Stage 1
Card Text: Ability — Boom Boom GroveOnce during your turn, if your Active Pokémon has the Festival Lead Abili...
Card Number: 103/167
Rarity: Common
Card Type: Fighting
HP: 80
Stage: Basic
Attack 1: [F] Best Punch (40)Flip a coin. If tails, this attack does nothing.
Weakness: Px2
Resistance: N...
Card Number: 134/149
Rarity: Uncommon
Card Type: Item
Card Text: Flip 2 coins. For each heads. search your deck for an Evolution Pokemon, reveal it, and put it into your hand. Shuffle your ...
Card Number: 243/193
Rarity: Ultra Rare
Card Type: Fighting
HP: 240
Stage: Basic
Card Text: Ability — Cursed Land
As long as this Pokémon is in the Active Spot, your opponent's Pokémon ...
Card Number: 109/182
Rarity: Rare
Card Type: Fighting
HP: 140
Stage: Basic
Attack 1: [F] Sand Bringer
Attach up to 2 F Energy cards from your discard pile to 1 of your Pokémon.
Attack...
Card Number: 110/167
Rarity: Rare
Card Type: Fighting
HP: 130
Stage: Basic
Attack 1: [F] Ground Crasher (30)If a stadium is in play, this attack also does 30 damage to each of your oppo...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.