Card Number: 078/086
Rarity: Rare
Card Type: Colorless
HP: 120
Stage: Basic
Attack 1: [1] Wrapped in Wind Attach a Basic Energy card from your hand to this Pokémon.
Attack 2: [3] Hurr...
Card Number: 126/172
Rarity: Rare
Card Type: Colorless
HP: 120
Stage: Basic
Card Text: Ability — Sudden Cyclone
When you play this Pokemon from your hand onto your Bench, you may have y...
Card Number: 16/73
Rarity: Common
Card Type: Fire
HP: 90
Stage: Stage 1
Attack 1: [1] Swagger
Flip a coin. If heads, discard an Energy from your opponent's Active Pokemon.
Attack 2: [...
Card Number: 21/181
Rarity: Uncommon
Card Type: Fire
HP: 90
Stage: Stage 1
Attack 1: [1] Roar
Your opponent switches their Active Pokemon with 1 of their Benched Pokemon.
Attack 2: [3...
Card Number: 28/214
Rarity: Uncommon
Card Type: Fire
HP: 80
Stage: Stage 1
Attack 1: [F] Fire Fang (20)
Your opponent's Active Pokémon is now Burned.
Weakness: Wx2
Resistance: None
...
Card Number: 25/149
Rarity: Uncommon
Card Type: Fire
HP: 90
Stage: Stage 1
Attack 1: [R] Fury Swipes (20x)
Flip 3 coins. This attack does 20 damage times the number of heads.
Attack 2...
Card Number: 031/195
Rarity: Uncommon
Card Type: Fire
HP: 80
Stage: Stage 1
Attack 1: [RR] Gritty Claws (40)
During your opponent's next turn, if this Pokémon has full HP and would be K...
Card Number: 008/172
Rarity: Promo
Card Type: Grass
HP: 190
Stage: Stage 2
Attack 1: [2] Evopress (50x)
This attack does 50 damage for each of your Evolution Pokémon in play.
Attack 2...
Card Number: 008/172
Rarity: Holo Rare
Card Type: Grass
HP: 190
Stage: Stage 2
Attack 1: [2] Evopress (50x)
This attack does 50 damage for each of your Evolution Pokemon in play.
Atta...
Card Number: 041/217
Rarity: Common
Card Type: Water
HP: 80
Stage: Basic
Attack 1: [WW] Slight Intrusion (40) This Pokemon also does 10 damage to itself.
Weakness: Lx2
Retreat Cost:...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.