Card Number: 4/70
Rarity: Common
Card Type: Fire
HP: 60
Stage: Basic
Attack 1: [1] Singe
Flip a coin. If heads, your opponent's Active Pokémon is now Burned.
Weakness: Wx2
Resistanc...
Card Number: 022/189
Rarity: Common
Card Type: Fire
HP: 60
Stage: Basic
Attack 1: [1] Call for Family
Search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your...
Card Number: 12/111
Rarity: Common
Card Type: Fire
HP: 60
Stage: Basic
Attack 1: [1R] Quick Attack (10+)
Flip a coin. If heads, this attack does 30 more damage.
Weakness: Wx2
Retrea...
Card Number: 25/160
Rarity: Common
Card Type: Fire
HP: 60
Stage: Basic
Attack 1: [R] Ember (20)
Flip a coin. If tails, discard a Fire Energy attached to this Pokemon.
Weakness: Wx2
...
Card Number: 022/103
Rarity: Common
Card Type: Fire
HP: 130
Stage: Basic
Attack 1: [RC] Searing Flame (30) Your opponent's Active Pokémon is now Burned.
Attack 2: [RRC] Combustion Bla...
Card Number: 11/73
Rarity: Common
Card Type: Fire
HP: 110
Stage: Basic
Attack 1: [2] High-Pressure Heat (30)
During your next turn, this Pokemon's High-Pressure Heat attack does 50 more...
Card Number: 29/236
Rarity: Uncommon
Card Type: Fire
HP: 110
Stage: Basic
Attack 1: [R] Fire Fling
Put 4 Fire Energy cards from your discard pile into your hand.
Attack 2: [RRR] Kindl...
Card Number: 23/149
Rarity: Common
Card Type: Fire
HP: 110
Stage: Basic
Attack 1: [R] Singe
Your opponent's Active Pokemon is now Burned.
Attack 2: [1R] Body Slam (50)
Flip a coin. If...
Card Number: 030/167
Rarity: Common
Card Type: Fire
HP: 130
Stage: Basic
Attack 1: [RC] RammingShe[LL] (30)duringyour opponent's next turn, this Pokémon takes 30 less damage from attack...
Card Number: 023/172
Rarity: Uncommon
Card Type: Fire
HP: 120
Stage: Basic
Attack 1: [2] Fire Breath (30+)
Flip a coin. If heads, this attack does 30 more damage.
Attack 2: [2R] Guard...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.