Card Number: 89/108
Rarity: Uncommon
Card Type: Tool
Card Text: Attach a Pokemon Tool to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it.
Your turn does not end if...
Card Number: 003/078
Rarity: Holo Rare
Card Type: Grass
HP: 180
Stage: Stage 2
Card Text: Ability — Loopy Lasso
Once during your turn, you may flip a coin. If heads, switch 1 of your op...
Card Number: 007/103
Rarity: Common
Card Type: Grass
HP: 120
Stage: Stage 1
Attack 1: [G] Pierce (40)
Attack 2: [CCC] Clean Hit (80+) If your opponent's Active Pokémon is an Evolution...
Card Number: 012/189
Rarity: Rare
Card Type: Grass
HP: 120
Stage: Stage 1
Attack 1: [G] Honey Rush (60x)
Reveal any number of Honey cards in your hand. This attack does 60 damage for ea...
Card Number: 109/236
Rarity: Uncommon
Card Type: Fighting
HP: 80
Stage: Stage 1
Card Text: Ability — Noisy Buzz
When your opponent plays a Supporter card from their hand, prevent all ef...
Card Number: 105/191
Rarity: Common
Card Type: Fighting
HP: 90
Stage: Stage 1
Attack 1: [C] Screech During your next turn, the Defending Pokemon takes 50 more damage from attacks (after...
Card Number: 090/189
Rarity: Uncommon
Card Type: Fighting
HP: 80
Stage: Stage 1
Attack 1: [F] Sand Pulse (20)
This attack also does 10 damage to each of your opponent's Benched Pokémon....
Card Number: 015/101
Rarity: Rare
Card Type: Fire
HP: 70
Stage: Basic
Attack 1: [1R] V-create (100)
If you have 4 or fewer Benched Pokémon, this attack does nothing.
Weakness: Wx2
R...
Card Number: 012/086
Rarity: Rare
Card Type: Fire
HP: 80
Stage: Basic
Attack 1: [RR] V-Force (120) If you have 4 or fewer Benched Pokémon, this attack does nothing.
Weakness: Wx2
Re...
Card Number: 033/197
Rarity: Double Rare
Card Type: Fire
HP: 190
Stage: Basic
Attack 1: [R] Strafe (30)
You may switch this Pokemon with 1 of your Benched Pokemon.
Attack 2: [RR1] Vic...
Card Number: 142
Rarity: Promo
Card Type: Fire
HP: 190
Stage: Basic
Attack 1: [R] Strafe (30)
You may switch this Pokemon with 1 of your Benched Pokemon.
Attack 2: [RR1] Victory Flame...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.