Card Number: 166/195
Rarity: Uncommon
Card Type: Supporter
Card Text: Draw 3 cards. Your opponent may draw a card. If they do, draw 1 more card.
You may play only 1 Supporter card during yo...
Card Number: 94/108
Rarity: Uncommon
Card Type: Supporter
Card Text: Search your deck for a card that evolves from 1 of your Pokemon (excluding Pokemon EX) and put it onto that Pokemon (Thi...
Card Number: 132/132
Rarity: Uncommon
Card Type: Trainer - Supporter
Card Text: Heal all damage from 1 of your Mega Evolution Pokmon ex. If you healed any damage in this way, put all Energy...
Card Number: 52/236
Rarity: Rare
Card Type: Water
HP: 160
Stage: Stage 2
Attack 1: [W] Cold Wave (60)
Your opponent can't play any Trainer cards from their hand during their next turn. ...
Card Number: 045/191
Rarity: Uncommon
Card Type: Water
HP: 170
Stage: Stage 2
Attack 1: [W] Frigid Fangs (60) During your opponent's next turn, Pokemon that have 2 or fewer Energy attac...
Card Number: 48/160
Rarity: Rare
Card Type: Water
HP: 150
Stage: Stage 2
Attack 1: [W1] Knock Over (50)
Attack 2: [WW2] Frozen Splash (70+)
If your opponent's Active Pokemon is a Figh...
Card Number: 70/73
Rarity: Uncommon
Card Type: Energy
Card Text: This card provides 1 Energy.
When you attach this card from your hand to your Active Pokemon, switch that Pokemon with 1 of ...
Card Number: 30/149
Rarity: Uncommon
Card Type: Water
HP: 80
Stage: Stage 1
Attack 1: [1] Withdraw - Flip a coin. If heads, prevent all damage done to this Pokemon by attacks during you...
Card Number: 016/078
Rarity: Uncommon
Card Type: Water
HP: 90
Stage: Stage 1
Attack 1: [W] Water Gun (30)
Attack 2: [3] Hydro Pump (50+)
This attack does 10 more damage for each W Ene...
Card Number: 008/165
Rarity: Uncommon
Card Type: Water
HP: 100
Stage: Stage 1
Attack 1: [W] Free Diving
Put up to 3 Basic W Energy cards from your discard pile into your hand.
Attack ...
Card Number: 40/156
Rarity: Rare
Card Type: Water
HP: 90
Stage: Basic
Card Text: Ability — Roto Motor
If you have 9 or more Pokemon Tool cards in your discard pile, ignore all Energy in...
Card Number: 061/182
Rarity: Common
Card Type: Water
HP: 80
Stage: Basic
Attack 1: [W] Manual Wash (20) Heal 10 damage from each of your Pokémon.
Attack 2: [CC] Gadget Show (30x) This...
Card Number: 165/185
Rarity: Uncommon
Card Type: Special Energy
Card Text: As long as this card is attached to a Pokemon, it provides Water Energy.
Prevent all effects of attacks from your ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.