Card Number: 071/086
Rarity: Common
Card Type: Colorless
HP: 100
Stage: Stage 1
Attack 1: [C] Snap Inspection Flip 3 coins. If any of them are heads, your opponent reveals their hand. F...
Card Number: 108/145
Rarity: Uncommon
Card Type: Colorless
HP: 90
Stage: Stage 1
Attack 1: [1] Scrutinize
Look at the top 2 cards of your opponent's deck, discard 1 of them, and put the...
Card Number: 073/086
Rarity: Uncommon
Card Type: Colorless
HP: 90
Stage: Stage 1
Attack 1: [1] Focus Energy During your next turn, this Pokémon's Hyper Fang attack's base damage is 240....
Card Number: 040/103
Rarity: Common
Card Type: Lightning
HP: 60
Stage: Basic
Attack 1: [L] Agility (10) Flip a coin. If heads, during your opponent's next turn, prevent all damage from ...
Card Number: 080/193
Rarity: Common
Card Type: Lightning
HP: 60
Stage: Basic
Attack 1: [1] Peck (10)
Attack 2: [2] United Wings (20x)
This attack does 20 damage for each Pokémon in yo...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.