Card Number: 110/165
Rarity: Rare
Card Type: Darkness
HP: 110
Stage: Stage 1
Card Text: Ability — Let's Have a Blast
If this Pokémon is in the Active Spot and is Knocked Out by damage f...
Card Number: 095/198
Rarity: Rare
Card Type: Darkness
HP: 130
Stage: Stage 1
Attack 1: [D] Mixin'Toxin
Your opponent's Active Pokemon is now Confused. Attach a Darkness Energy card from...
Card Number: 28/124
Rarity: Uncommon
Card Type: Psychic
HP: 110
Stage: Stage 1
Attack 1: [2] Balloon Bomb
Flip 2 coins. For each heads, discard 2 cards from the top of your opponent's d...
Card Number: 067/182
Rarity: Uncommon
Card Type: Water
HP: 110
Stage: Basic
Attack 1: [C] Water Kagura Search your deck for a Basic Water Energy card and attach it to 1 of your Pokémon....
Card Number: 008/131
Rarity: Rare
Card Type: Grass
HP: 100
Stage: Stage 1
Card Text: Ability: Wafting Heal When you play this Pokemon from your hand to evolve 1 of your Pokemon during y...
Card Number: 005/086
Rarity: Double Rare
Card Type: Grass
HP: 230
Stage: Stage 1
Attack 1: [G] Energy Gift Search your deck for up to 3 Basic Energy cards and attach them to your Pokémo...
Card Number: 157/086
Rarity: Ultra Rare
Card Type: Grass
HP: 230
Stage: Stage 1
Attack 1: [G] Energy Gift Search your deck for up to 3 Basic Energy cards and attach them to your Pokémon...
Card Number: 160/172
Rarity: Ultra Rare
Card Type: Psychic
HP: 190
Stage: Basic
Attack 1: [P] Fluff gets in the Way (20)
If the Defending Pokemon is a Basic Pokemon, it can’t attack dur...
Card Number: 148/236
Rarity: Rare
Card Type: Fairy
HP: 70
Stage: Stage 1
Attack 1: [Y] Gap Pocket
Put a card from your hand in the Lost Zone. Then, draw 3 cards.
Attack 2: [2] Lost Ma...
Card Number: 015/162
Rarity: Rare
Card Type: Grass
HP: 100
Stage: Stage 1
Card Text: Ability– Wafting Heal
When you play this Pokémon from your hand to evolve 1 of your Pokémon during y...
Card Number: 008/131
Rarity: Rare
Card Type: Grass
HP: 100
Stage: Stage 1
Card Text: Ability: Wafting Heal When you play this Pokemon from your hand to evolve 1 of your Pokemon during y...
Card Number: 006/202
Rarity: Rare
Card Type: Grass
HP: 100
Stage: Stage 1
Attack 1: [1] Cotton Drift
Flip a coin. If heads, shuffle your opponent’s Active Pokémon and all cards attached...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.