Card Number: 007/128
Rarity: Common
Card Type: Grass
HP: 80
Stage: Stage 1
Attack 1: [C] Energy Gift Search your deck for up to 2 Basic Energy cards and attach them to your Pokémon in a...
Card Number: 006/128
Rarity: Common
Card Type: Grass
HP: 40
Stage: Basic
Attack 1: [C] Hide Flip a coin. If heads, during your opponent's next turn, prevent all damage from and effects ...
Card Number: 012/172
Rarity: Common
Card Type: Grass
HP: 40
Stage: Basic
Card Text: Ability — Lively Fruit
Prevent all effects of attacks from your opponent’s Pokemon done to this Pokem...
Rarity: Uncommon
Card Type: Supporter
Card Text: Heal all damage from each of your Evolution Pokémon. If you do, discard all Energy from the Pokémon that were healed in this way.
You may play...
Card Number: 123/163
Rarity: Uncommon
Card Type: Supporter
Card Text: Heal all damage from each of your Evolution Pokemon. If you do, discard all Energy from the Pokemon that were healed in...
Card Number: 007/086
Rarity: Rare
Card Type: Grass
HP: 180
Stage: Stage 2
Card Text: Ability: Needly Armor If this Pokémon is in the Active Spot and is damaged by an attack from your op...
Card Number: 038/185
Rarity: Common
Card Type: Water
HP: 80
Stage: Basic
Attack 1: [1W] Jaw Lock (40)
During your opponent's next turn, the Defending Pokémon can't retreat.
Weakness: ...
Card Number: 029/182
Rarity: Rare
Card Type: Fire
HP: 110
Stage: Basic
Attack 1: [R] Flare Bringer
Attach up to 2 [R] Energy cards from your discard pile to 1 of your Pokémon.
Attack ...
Card Number: 057
Rarity: Promo
Card Type: Fire
HP: 110
Stage: Basic
Attack 1: [R] Flare Bringer
Attach up to 2 [R] Energy cards from your discard pile to 1 of your Pokémon.
Attack 2: ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.