Card Number: 56/156
Rarity: Common
Card Type: Psychic
HP: 60
Stage: Basic
Attack 1: [P] Swagger (10)
Flip a coin. If heads, discard an Energy from your opponent's Active Pokemon.
Weak...
Card Number: 114/193
Rarity: Common
Card Type: Fighting
HP: 70
Stage: Basic
Attack 1: [F] Poison Sting (10)
Your opponent's Active Pokémon is now Poisoned.
Weakness: Px2
Resistance:...
Card Number: 58/114
Rarity: Common
Card Type: Fighting
HP: 60
Stage: Basic
Attack 1: [1] Poison Up
If the Defending Pokemon is Poisoned, put 3 more damage counters on that Pokemon in be...
Card Number: 033/119
Rarity: Promo
Card Type: Psychic
HP: 130
Stage: Stage 2
Card Text: Ability — Surprise Bite
When you play this Pokémon from your hand to evolve 1 of your Pokémon, yo...
Card Number: 044/072
Rarity: Ultra Rare
Card Type: Darkness
HP: 180
Stage: VMAX
Card Text: Ability — Dark Asset
When you play this Pokemon from your hand onto your Bench during your tur...
Card Number: SWSH110
Rarity: Promo
Card Type: Darkness
HP: 180
Stage: Basic
Card Text: Ability — Dark Asset
When you play this Pokemon from your hand onto your Bench during your turn, y...
Card Number: 091/163
Rarity: Rare
Card Type: Darkness
HP: 130
Stage: Stage 2
Card Text: Ability — Drastic Draw
When you play this Pokémon from your hand to evolve 1 of your Pokémon duri...
Card Number: 051/086
Rarity: Rare
Card Type: Darkness
HP: 130
Stage: Stage 2
Card Text: Ability: Nighttime Maneuvers Once during your turn, if this Pokémon is in the Active Spot, you ma...
Card Number: 029/064
Rarity: Uncommon
Card Type: Darkness
HP: 130
Stage: Stage 2
Card Text: Ability: Shadowy Envoy Once during your turn, if you played Janine's Secret Art from your han...
Card Number: 091/163
Rarity: Holo Rare
Card Type: Darkness
HP: 130
Stage: Stage 2
Card Text: Ability — Drastic Draw
When you play this Pokemon from your hand to evolve 1 of your Pokemon...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.