Card Number: 180
Rarity: Promo
Card Type: Metal
HP: 220
Stage: Basic
Attack 1: [M] Time Bellow (20)
Draw a card.
Attack 2: [3] Metal Blast (100+)
This attack does 20 more damage for e...
Card Number: 020/025
Rarity: Holo Rare
Card Type: Metal
HP: 130
Stage: Basic
Attack 1: [M] Temporal Backflow
Put a card from your discard pile into your hand.
Attack 2: [3] Metal Blas...
Card Number: 095/132
Rarity: Rare
Card Type: Metal
HP: 140
Stage: Basic
Attack 1: [M] Beam (30)
Attack 2: [MMC] Chrono Burst (80+) You may shuffle all Energy attached to this Pokemon ...
Card Number: 103/128
Rarity: Rare
Card Type: Metal
HP: 130
Stage: Basic
Attack 1: [C] Reversed Clock Shuffle up to 3 in any combination of Pokémon and Basic Energy cards from your disca...
Card Number: 135/191
Rarity: Rare
Card Type: Dragon
HP: 130
Stage: Basic
Attack 1: [C] Time Manipulation Search your deck for 2 cards, shuffle your deck, then put those cards on top of ...
Card Number: 121/185
Rarity: Holo Rare
Card Type: Metal
HP: 130
Stage: Basic
Attack 1: [1] Rewind Time
Attach up to 2 Metal Energy cards form your discard pile to 1 of your Pokemon.
A...
Card Number: 112/203
Rarity: Holo Rare
Card Type: Dragon
HP: 130
Stage: Basic
Attack 1: [3] Chrono Wind (80)
If the Defending Pokemon is a Pokemon V, it can't attack during your opponen...
Card Number: 086/142
Rarity: Uncommon
Card Type: Fighting
HP: 110
Stage: Basic
Attack 1: [C] Diffuse Reflection (40x) This attack does 40 damage for each Special Energy attached to all ...
Card Number: 079/185
Rarity: Holo Rare
Card Type: Psychic
HP: 90
Stage: Basic
Card Text: Ability — Sparkle Veil
As long as this Pokemon is in the Active Spot, your Pokemon take 30 less ...
Card Number: 068/189
Rarity: Holo Rare
Card Type: Psychic
HP: 90
Stage: Basic
Card Text: Ability — Princess Curtain
As long as this Pokémon is in the Active Spot, whenever your opponent...
Card Number: 105/131
Rarity: Holo Rare
Card Type: Supporter
Card Text: You can play this card only if 1 of your Fairy Pokémon was Knocked Out during your opponent's last turn.
Put 2 cards f...
Card Number: 065/088
Rarity: Uncommon
Card Type: Colorless
HP: 150
Stage: Stage 1
Attack 1: [C] Earthquake (140) This attack also does 30 damage to each of your Benched Pokémon. (Don't ...
Card Number: 98/131
Rarity: Uncommon
Card Type: Colorless
HP: 130
Stage: Stage 1
Attack 1: [3] Mountaintop Mining (60+)
You may do 40 more damage. If you do, discard the top 2 cards of ...
Card Number: 147/192
Rarity: Rare
Card Type: Colorless
HP: 130
Stage: Stage 1
Attack 1: [3] Mining Rush (30x)
Discard up to 6 cards from the top of your deck. If you do, this attack doe...
Card Number: 215/264
Rarity: Uncommon
Card Type: Colorless
HP: 140
Stage: Stage 1
Attack 1: [3] Hammer In (80)
Attack 2: [4] Take Down (150)
This Pokémon also does 30 damage to itself...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.