Card Number: 159/162
Rarity: Uncommon
Card Type: Trainer - Pokemon Tool
Card Text: The Retreat Cost of the Pokémon this card is attached to is [C] less. If that Pokémon has 30 HP or less re...
Card Number: 128/128
Rarity: Common
Card Type: Trainer - Item
Card Text: You can use this card only if you discard 2 other cards from your hand.Search your deck for a Pokémon, reveal it, an...
Card Number: 065/128
Rarity: Rare
Card Type: Psychic
HP: 60
Stage: Basic
Attack 1: [PP] Psychic (10+) This attack does 40 more damage for each Energy attached to your opponent's Active ...
Card Number: 062/193
Rarity: Common
Card Type: Lightning
HP: 70
Stage: Basic
Attack 1: [1] Growl
During your opponent’s next turn, the Defending Pokemon’s attacks do 20 less damage (bef...
Card Number: 126/128
Rarity: Common
Card Type: Trainer - Item
Card Text: Search your deck for a Pokémon that doesn't have a Rule Box, reveal it, and put it into your hand. Then, shuffle you...
Card Number: 120/128
Rarity: Common
Card Type: Colorless
HP: 30
Stage: Basic
Attack 1: Bouncy Circle (30x) This attack does 30 damage for each of your Benched Pokémon that has a maximum...
Card Number: 125/128
Rarity: Common
Card Type: Colorless
HP: 80
Stage: Stage 1
Attack 1: [C] Gnaw Together Flip a coin for each Maushold you have in play. For each heads, discard the to...
Card Number: 061/128
Rarity: Common
Card Type: Lightning
HP: 70
Stage: Basic
Attack 1: [C] Select a Snack Discard the top 3 cards of your deck and put 1 of them into your hand.
Attack...
Card Number: 018/128
Rarity: Common
Card Type: Water
HP: 120
Stage: Basic
Card Text: Ability: Frosty Flapping Once during your turn, if you have Moltres and Zapdos in play, you may use ...
Card Number: 161/162
Rarity: Uncommon
Card Type: Special Rainbow Energy
Card Text: As long as this card is attached to a Pokémon, it provides [C] Energy.
Prevent all effects of attacks from...
Card Number: 109/127
Rarity: Uncommon
Card Type: Supporter
Card Text: You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your ...
Card Number: 97/123
Rarity: Uncommon
Card Type: Supporter
Card Text: You can play only one Supporter each turn. When you play this card, put it next to your Active Pokémon. When your turn e...
Card Number: 89/111
Rarity: Uncommon
Card Type: Supporter
Card Text: You can play only one Supporter each turn. When you play this card, put it next to your Active Pokémon. When your turn e...
Card Number: 120/132
Rarity: Uncommon
Card Type: Trainer
Card Text: Search your discard pile for up to 3 in any combination of Pokémon and basic Energy cards. Show them to your opponent and...
Card Number: 89/111
Rarity: Uncommon
Card Type: Supporter
Card Text: You can play only one Supporter each turn. When you play this card, put it next to your Active Pokémon. When your turn e...
Card Number: 104/127
Rarity: Uncommon
Card Type: Stadium
Card Text: This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with...
Card Number: 80/95
Rarity: Uncommon
Card Type: Trainer
Card Text: Attach PlusPower to 1 of your Pokémon. Discard this card at the end of your turn. If the Pokémon PlusPower is attached to a...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.