Card Number: 078/162
Rarity: Rare
Card Type: Psychic
HP: 90
Stage: Basic
Card Text: Ability—Midnight Fluttering
As long as this Pokémon is in the Active Spot, your opponent's Active Pok...
Card Number: 155/189
Rarity: Uncommon
Card Type: Trainer - Stadium
Card Text: All Special Energy attached to Pokémon (both yours and your opponent's) provide Colorless Energy and have no ot...
Card Number: 055/086
Rarity: Common
Card Type: Darkness
HP: 100
Stage: Stage 1
Attack 1: [C] Venoshock (30+) If your opponent's Active Pokémon is Poisoned, this attack does 60 more dama...
Card Number: 170/182
Rarity: Uncommon
Card Type: Trainer - Supporter
Card Text: Choose up to 2 of your Ancient Pokémon and attach a Basic Energy card from your discard pile to each of them....
Card Number: 147/162
Rarity: Uncommon
Card Type: Trainer - Supporter
Card Text: Look at the top 6 cards of your deck and put 2 of them into your hand. Discard the other cards.
Card Number: 140/162
Rarity: Uncommon
Card Type: Trainer - Pokemon Tool
Card Text: The Ancient Pokémon this card is attached to gets +60 HP, recovers from all Special Conditions, and can't ...
Card Number: 051/086
Rarity: Common
Card Type: Fighting
HP: 70
Stage: Basic
Attack 1: [C] Flail (10x) This attack does 10 damage for each damage counter on this Pokémon.
Attack 2: [CC...
Card Number: 052/086
Rarity: Uncommon
Card Type: Fighting
HP: 150
Stage: Stage 1
Card Text: Ability: Sturdy If this Pokémon has full HP and would be Knocked Out by damage from an attack...
Card Number: 139/189
Rarity: Uncommon
Card Type: Trainer - Item
Card Text: Attach a basic D Energy card from your discard pile to 1 of your Benched D Pokémon.
Card Number: 054/086
Rarity: Common
Card Type: Darkness
HP: 80
Stage: Basic
Attack 1: [C] Poison Spray Your opponent's Active Pokémon is now Poisoned.
Weakness: Fx2
Retreat Cost: 3
Card Number: 173/198
Rarity: Common
Card Type: Trainer - Item
Card Text: Move a basic Energy from 1 of your Pokémon to another of your Pokémon.
You may play any number of Item cards during ...
Card Number: 136/189
Rarity: Uncommon
Card Type: Trainer - Item
Card Text: Your opponent's Active Pokémon has no Abilities until the end of this turn. (This includes Pokémon that come into ...
Card Number: 064/086
Rarity: Common
Card Type: Metal
HP: 60
Stage: Basic
Attack 1: [M] Corner (10) During your opponent's next turn, the Defending Pokémon can't retreat.
Weakness: Rx2...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.