Card Number: 184/198
Rarity: Uncommon
Card Type: Item
Card Text: Heal 30 damage from all Pokemon in play (both yours and your opponent’s).
You may play as many Item cards as you like during...
Card Number: 186/198
Rarity: Common
Card Type: Item
Card Text: Look at the top 7 cards of your deck. You may reveal a Supporter card you find there and put it into your hand. Shuffle the ot...
Card Number: 185/198
Rarity: Common
Card Type: Item
Card Text: Flip a coin. If heads, search your deck for a Pokemon, reveal it, and put it into your hand. Then, shuffle your deck.
You may ...
Card Number: 001/198
Rarity: Common
Card Type: Grass
HP: 60
Stage: Basic
Attack 1: [2] Guard Press: (10)
This Pokemon takes 30 less damage from attacks during your opponent’s next turn....
Card Number: 015/198
Rarity: Rare
Card Type: Grass
HP: 160
Stage: Stage 2
Attack 1: [1] Trick Cloak (40)
You may put an Energy attached to your opponent’s Active Pokémon into their hand...
Card Number: 054/198
Rarity: Rare
Card Type: Water
HP: 170
Stage: Stage 2
Card Text: Ability — Energy Carnival
Once during your turn, you may attach a Basic Energy card from your hand t...
Card Number: 178/198
Rarity: Uncommon
Card Type: Stadium
Card Text: Once during each player’s turn, that player may flip a coin, If heads, they search their deck for a Pokemon card, reveal ...
Card Number: 179/198
Rarity: Uncommon
Card Type: Supporter
Card Text: Choose up to 5 Pokemon cards from your discard pile, reveal them, and shuffle them into your deck. Then, draw 3 cards.
...
Card Number: 142/198
Rarity: Rare
Card Type: Metal
HP: 140
Stage: Stage 1
Card Text: Ability — Rumbling Engine
You must discard an Energy from your hand in order to use this Ability. On...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.