Card Number: 028/086
Rarity: Common
Card Type: Water
HP: 90
Stage: Stage 1
Attack 1: [2] Ram (30)
Attack 2: [2W] Ice Beam (50) Flip a coin. If heads, your opponent's Active Pokémon is...
Card Number: 054/086
Rarity: Rare
Card Type: Fighting
HP: 140
Stage: Basic
Attack 1: [1F] Retaliate (50+) If any of your Pokémon were Knocked Out by damage from an attack during your op...
Card Number: 051/086
Rarity: Common
Card Type: Fighting
HP: 70
Stage: Basic
Attack 1: [C] Flail (10x) This attack does 10 damage for each damage counter on this Pokémon.
Attack 2: [CC...
Card Number: 034/086
Rarity: Uncommon
Card Type: Lightning
HP: 90
Stage: Stage 1
Attack 1: [L] Discharge (50x) Discard all Lightning Energy from this Pokémon. This attack does 50 damage...
Card Number: 037/086
Rarity: Uncommon
Card Type: Psychic
HP: 90
Stage: Stage 1
Attack 1: [1] Happy Return Put 1 of your Benched Pokémon and all attached cards into your hand.
Attack 2...
Card Number: 071/086
Rarity: Uncommon
Card Type: Dragon
HP: 120
Stage: Basic
Attack 1: [1] Shred (40) This attack's damage isn't affected by any effects on your opponent's Active Pokémo...
Card Number: 062/086
Rarity: Rare
Card Type: Darkness
HP: 120
Stage: Stage 1
Attack 1: [D] Mind Jack (30x) This attack does 30 damage for each of your opponent's Benched Pokémon.
Atta...
Card Number: 058/086
Rarity: Uncommon
Card Type: Darkness
HP: 120
Stage: Stage 1
Attack 1: [DD] Ruffian Attack (60x) Flip a coin for each of your Darkness Pokémon in play. This attack d...
Card Number: 074/086
Rarity: Common
Card Type: Colorless
HP: 60
Stage: Basic
Attack 1: [1] Play Rough (10+) Flip a coin. If heads, this attack does 20 more damage.
Weakness: Fx2
Ret...
Card Number: 040/086
Rarity: Rare
Card Type: Psychic
HP: 120
Stage: Stage 1
Attack 1: [1P] Extended Damagriiigus Move all damage counters from 1 of your Benched Pokémon to 1 of your opp...
Card Number: 055/086
Rarity: Common
Card Type: Darkness
HP: 60
Stage: Basic
Attack 1: [D] Invite Evil Search your deck for up to 3 Darkness Pokémon, reveal them, and put them into your ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.