Card Number: 076/103
Rarity: Common
Card Type: Dragon
HP: 120
Stage: Basic
Attack 1: [CC] Bite (30)
Attack 2: [GDC] Break Through (110) This attack also does 30 damage to 1 of your op...
Card Number: 057/103
Rarity: Rare
Card Type: Darkness
HP: 170
Stage: Stage 2
Card Text: Ability: Maternal Call Once during your turn, you may use this Ability. Flip a coin. If heads, sw...
Card Number: 025/103
Rarity: Common
Card Type: Water
HP: 110
Stage: Basic
Attack 1: [C] Make Waves Each player shuffles their hand into their deck and draws 4 cards.
Attack 2: [WC] Bu...
Card Number: 050/103
Rarity: Common
Card Type: Fighting
HP: 110
Stage: Stage 1
Card Text: Ability: Counterattack Quills If this Pokémon is in the Active Spot and is damaged by an attack...
Card Number: 039/103
Rarity: Uncommon
Card Type: Lightning
HP: 90
Stage: Stage 2
Card Text: Ability: Generator's Touch Once during your turn, you may use this Ability. Attach a Basic Li...
Card Number: 021/103
Rarity: Rare
Card Type: Fire
HP: 140
Stage: Stage 1
Card Text: Ability: Buddy Boost Once during your turn, you may use this Ability. Attach a Basic Fire Energy card...
Card Number: 072/103
Rarity: Uncommon
Card Type: Dragon
HP: 120
Stage: Basic
Attack 1: [RW] Drag Off Switch in 1 of your opponent's Benched Pokémon to the Active Spot. This attack does ...
Card Number: 062/103
Rarity: Common
Card Type: Darkness
HP: 120
Stage: Stage 1
Attack 1: [DC] Crunch (60) Flip a coin. If heads, discard an Energy from your opponent's Active Pokémon.
...
Card Number: 040/103
Rarity: Common
Card Type: Lightning
HP: 60
Stage: Basic
Attack 1: [L] Agility (10) Flip a coin. If heads, during your opponent's next turn, prevent all damage from ...
Card Number: 055/103
Rarity: Common
Card Type: Darkness
HP: 60
Stage: Basic
Attack 1: [C] Find a Friend Search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuff...
Card Number: 041/103
Rarity: Uncommon
Card Type: Lightning
HP: 120
Stage: Stage 1
Attack 1: [L] Raid (30+) If this Pokémon evolved from Wattrel during this turn, this attack does 90 mor...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.