Card Number: 36/106
Rarity: Common
Card Type: Lightning
HP: 60
Stage: Basic
Attack 1: Pound -- 10
Attack 2: Destructive Beam
Flip a coin. If heads, discard an Energy attached to your ...
Card Number: 75/106
Rarity: Common
Card Type: Colorless
HP: 60
Stage: Basic
Attack 1: Peck Off -- 10
Before doing damage, discard all Pokémon Tool cards attached to your opponent's Acti...
Card Number: 38/106
Rarity: Common
Card Type: Psychic
HP: 50
Stage: Basic
Attack 1: Revival
Put a Basic Pokémon from your opponent's discard pile onto his or her Bench.
Attack 2: Snea...
Card Number: 86/106
Rarity: Common
Card Type: Colorless
HP: 50
Stage: Basic
Attack 1: Flip a coin. If heads, this attack does 10 more damage.
Weakness: Lx2
Resistance: F-20
Retrea...
Card Number: 42/106
Rarity: Common
Card Type: Psychic
HP: 60
Stage: Basic
Attack 1: Psyshot -- 10
Attack 2: Fake Out -- 10
Flip a coin. If heads, your opponent's Active Pokémon is now...
Card Number: 44/106
Rarity: Common
Card Type: Psychic
HP: 50
Stage: Basic
Attack 1: Spit Poison
Flip a coin. If heads, your opponent's Active Pokémon is now Poisoned.
Weakness: Px2
...
Card Number: 40/106
Rarity: Holo Rare
Card Type: Psychic
HP: 130
Stage: Stage 2
Card Text: Ability - Shadow Void
As often as you like during your turn (before your attack), you may move...
Card Number: 89/106
Rarity: Uncommon
Card Type: Item
Card Text: Discard a Fire Energy card from your hand. (If you can't discard a Fire Energy card, you can't play this card.) Draw 2 cards....
Card Number: 30/106
Rarity: Common
Card Type: Water
HP: 70
Stage: Basic
Attack 1: Stomp Off
Discard the top card of your opponent's deck.
Attack 2: Tackle -- 30
Weakness: Mx2
Retr...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.