Card Number: 017/088
Rarity: Uncommon
Card Type: Fire
HP: 120
Stage: Basic
Card Text: Ability: Shell Spikes If this Pokémon is in the Active Spot and is damaged by an attack from your o...
Card Number: 039/088
Rarity: Common
Card Type: Fighting
HP: 100
Stage: Basic
Attack 1: [F] Sand Attack (10) During your opponent's next turn, if the Defending Pokémon tries to use an at...
Card Number: 003/088
Rarity: Uncommon
Card Type: Grass
HP: 70
Stage: Basic
Attack 1: [G] Send Flowers Search your deck for an Energy card and attach it to 1 of your Benched Grass Pokémo...
Card Number: 036/088
Rarity: Uncommon
Card Type: Psychic
HP: 120
Stage: Stage 1
Card Text: Ability: Scent Collection Once during your turn, you may use this Ability. Search your deck fo...
Card Number: 014/088
Rarity: Uncommon
Card Type: Fire
HP: 150
Stage: Stage 2
Card Text: Ability: Sky Hunt Once during your turn, you may use this Ability. Flip a coin. If heads, discard...
Card Number: 002/088
Rarity: Common
Card Type: Grass
HP: 110
Stage: Stage 1
Attack 1: [G] Poison Ring (50) Your opponent's Active Pokémon is now Poisoned. During your opponent’s next tu...
Card Number: 001/088
Rarity: Common
Card Type: Grass
HP: 60
Stage: Basic
Attack 1: [G] Gooey Thread (10) During your opponent's next turn, the Defending Pokémon can't retreat.
Weaknes...
Card Number: 032/088
Rarity: Common
Card Type: Psychic
HP: 110
Stage: Basic
Attack 1: [PC] Double Eater (60x) Discard up to 2 Energy cards from your hand, and this attack does 60 damage...
Card Number: 030/088
Rarity: Common
Card Type: Psychic
HP: 70
Stage: Basic
Attack 1: [P] Follow Me Switch in 1 of your opponent's Benched Pokémon to the Active Spot.
Attack 2: [PP] Fl...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.