Card Number: 017/064
Rarity: Uncommon
Card Type: Psychic
HP: 110
Stage: Stage 1
Attack 1: [PC] Daydream (80) During your opponent's next turn, if they attach an Energy card from their h...
Card Number: 001/064
Rarity: Common
Card Type: Grass
HP: 40
Stage: Basic
Attack 1: [G] Splashing Dodge (10) Flip a coin. If heads, during your opponent's next turn, prevent all damage f...
Card Number: 018/064
Rarity: Common
Card Type: Psychic
HP: 60
Stage: Basic
Attack 1: [P] Come and Get You Put up to 3 Duskull from your discard pile onto your Bench.
Attack 2: [PP] Mu...
Card Number: 002/064
Rarity: Uncommon
Card Type: Grass
HP: 100
Stage: Stage 1
Card Text: Ability: Compound Eyes Attacks used by this Pokemon do 50 more damage to your opponent's Active ...
Card Number: 019/064
Rarity: Common
Card Type: Psychic
HP: 90
Stage: Stage 1
Card Text: Ability: Cursed Blast Once during your turn, you may put 5 damage counters on 1 of your opponent'...
Card Number: 020/064
Rarity: Rare
Card Type: Psychic
HP: 160
Stage: Stage 2
Card Text: Ability: Cursed Blast Once during your turn, you may put 13 damage counters on 1 of your opponent'...
Card Number: 004/064
Rarity: Common
Card Type: Grass
HP: 90
Stage: Stage 1
Attack 1: [C] United Wings (20x) This attack does 20 damage for each Pokemon in your discard pile that has the...
Card Number: 005/064
Rarity: Uncommon
Card Type: Grass
HP: 150
Stage: Stage 2
Attack 1: [C] Stock Up on Feathers Draw cards until you have 7 cards in your hand.
Attack 2: [G] Power Sh...
Card Number: 025/064
Rarity: Rare
Card Type: Fighting
HP: 150
Stage: Basic
Card Text: Ability: Battle-Hardened When you play this Pokemon from your hand onto your Bench during your turn...
Card Number: 034/064
Rarity: Uncommon
Card Type: Darkness
HP: 120
Stage: Stage 1
Attack 1: [D] Colluding Tentacles Switch in 1 of your opponent's Benched Pokemon to the Active Spot. If ...
Card Number: 035/064
Rarity: Uncommon
Card Type: Darkness
HP: 120
Stage: Basic
Attack 1: [D] Corrosive Winds Put 2 damage counters on each of your opponent's Pokemon that has any damage...
Card Number: 026/064
Rarity: Uncommon
Card Type: Fighting
HP: 140
Stage: Basic
Attack 1: [FC] Iron Smasher (20+) If your opponent has any Future Pokemon in play, this attack does 120 mo...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.