Card Number: 032/185
Rarity: Holo Rare
Card Type: Water
HP: 200
Stage: Stage 1
Card Text: Ability — Water Veil
Whenever you attach an Energy card from your hand to this Pokémon, it reco...
Card Number: 079/185
Rarity: Holo Rare
Card Type: Psychic
HP: 90
Stage: Basic
Card Text: Ability — Sparkle Veil
As long as this Pokemon is in the Active Spot, your Pokemon take 30 less ...
Card Number: 052/185
Rarity: Rare
Card Type: Lightning
HP: 120
Stage: Stage 1
Card Text: Ability — High Speed
When you play this Pokémon from your hand to evolve 1 of your Pokémon durin...
Card Number: 061/185
Rarity: Holo Rare
Card Type: Lightning
HP: 100
Stage: Basic
Attack 1: [1L] Fighting Lightning (30+)
If your opponent's Active Pokémon is a Pokémon V or Pokémon-GX, ...
Card Number: 054/163
Rarity: Common
Card Type: Psychic
HP: 70
Stage: Basic
Attack 1: [1] Tantalizing
Flip a coin. If heads, switch 1 of your opponent's Benched Pokemon with their Active...
Card Number: 003/264
Rarity: Holo Rare
Card Type: Grass
HP: 120
Stage: Stage 2
Card Text: [Ability] - Tricolored Scales
When you play this Pokemon from your hand to evolve 1 of your Pok...
Card Number: 205/264
Rarity: Common
Card Type: Colorless
HP: 50
Stage: Basic
Attack 1: [1] Continuous Steps (30x)
Flip a coin until you get tails. This attack does 30 damage for each he...
Card Number: 031/264
Rarity: Uncommon
Card Type: Fire
HP: 120
Stage: Stage 1
Card Text: Ability — Byway of the Nine-Tailed Fox
The Retreat Cost of each of your Pokemon that has any R En...
Card Number: 024/172
Rarity: Common
Card Type: Fire
HP: 50
Stage: Basic
Attack 1: [R] Ember (30)
Discard an Energy from this Pokemon.
Weakness: Wx2
Resistance: None
Retreat Cost: 1
Card Number: 031/172
Rarity: Rare
Card Type: Water
HP: 130
Stage: Basic
Attack 1: [1WW] Raging Freeze (110)
If any of your Pokemon were Knocked Out by damage from an attack during your ...
Card Number: 119/189
Rarity: Common
Card Type: Colorless
HP: 50
Stage: Basic
Card Text: Ability — Resonating Evolution
During your turn, if you played a card from your hand to evolve on...
Card Number: 013/189
Rarity: Rare
Card Type: Grass
HP: 110
Stage: Stage 1
Attack 1: [1] Energy Garden
Search your deck for up to 3 basic Energy cards of different types and attach them ...
Card Number: 024/195
Rarity: Ultra Rare
Card Type: Fire
HP: 220
Stage: Basic
Card Text: V rule — When your Pokémon V is Knocked Out, your opponent takes 2 Prize cards.
Attack 1: [R] S...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.