Card Number: 114/192
Rarity: Common
Card Type: Darkness
HP: 70
Stage: Basic
Attack 1: [2] Poison Gas (10)
Your opponent's Active Pokemon is now Poisoned.
Weakness: Fx2
Resistance: N...
Card Number: 147/192
Rarity: Rare
Card Type: Colorless
HP: 130
Stage: Stage 1
Attack 1: [3] Mining Rush (30x)
Discard up to 6 cards from the top of your deck. If you do, this attack doe...
Card Number: 140/192
Rarity: Rare
Card Type: Metal
HP: 120
Stage: Basic
Attack 1: [1M] Guard Press (30)
During your opponent's next turn, this Pokemon takes 20 less damage from attacks ...
Card Number: 139/192
Rarity: Rare
Card Type: Metal
HP: 120
Stage: Basic
Attack 1: [1M] Energy Stream (30)
Attach a Metal Energy card from your discard pile to this Pokemon.
Attack 2: ...
Card Number: SWSH018
Rarity: Promo
Card Type: Metal
HP: 220
Stage: Basic
Card Text: Ability — Intrepid Sword
Once during your turn, you may look at the top 3 cards of your deck and atta...
Card Number: 152/192
Rarity: Rare
Card Type: Colorless
HP: 120
Stage: Stage 1
Card Text: Ability — Greedy Tail
Once during your turn, you may search your deck for a Pokemon Tool card, r...
Card Number: SWSH019
Rarity: Promo
Card Type: Metal
HP: 230
Stage: Basic
Card Text: Ability — Dauntless Shield
Prevent all damage done to this Pokemon by attacks from your opponent's Po...
Card Number: 142/192
Rarity: Uncommon
Card Type: Colorless
HP: 70
Stage: Basic
Card Text: Ability — Lucky Match
When you play this Pokemon from your hand onto your Bench during your tur...
Card Number: 165/192
Rarity: Uncommon
Card Type: Item
Card Text: Put 1 of your Pokemon that isn't a Pokemon V or a Pokemon-GX into your hand. (Discard all attached cards.)
Card Number: 161/192
Rarity: Uncommon
Card Type: Supporter
Card Text: Discard up to 2 cards from your hand, and draw 2 cards for each card you discarded in this way.
Card Number: 004/189
Rarity: Uncommon
Card Type: Grass
HP: 120
Stage: Stage 1
Attack 1: [G] Mushroom Tackle (30)
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.