Card Number: 044/163
Rarity: Common
Card Type: Lightning
HP: 80
Stage: Basic
Attack 1: [L] Haymaker (30)
During your next turn, this Pokemon can't use Haymaker.
Weakness: Fx2
Resist...
Card Number: 042/163
Rarity: Rare
Card Type: Water
HP: 120
Stage: Stage 1
Attack 1: [WW] Sediment Sink (10x)
This attack does 10 damage for each W Energy card in your discard pile.
We...
Card Number: 096/163
Rarity: Holo Rare
Card Type: Darkness
HP: 130
Stage: Stage 1
Card Text: Ability — Single Strike Roar
Once during your turn, you may search your deck for a Single St...
Card Number: 105/163
Rarity: Common
Card Type: Metal
HP: 60
Stage: Basic
Attack 1: [M] Ambush (10+)
Flip a coin. If heads, this attack does 30 more damage.
Weakness: Rx2
Resistance:...
Card Number: 106/163
Rarity: Uncommon
Card Type: Metal
HP: 80
Stage: Stage 1
Attack 1: [1M] Cut Down (40)
Flip a coin. If heads, discard an Energy from your opponent's Active Pokemon.
...
Card Number: 058/163
Rarity: Rare
Card Type: Psychic
HP: 120
Stage: Stage 1
Attack 1: [1] Power Split
Attach P Energy cards from your discard pile to your Pokemon in any way you like un...
Card Number: 059/163
Rarity: Common
Card Type: Psychic
HP: 70
Stage: Basic
Attack 1: [1] Minor Errand-Running
Search your deck for up to 2 basic Energy cards, reveal them, and put them ...
Card Number: 090/163
Rarity: Uncommon
Card Type: Darkness
HP: 80
Stage: Stage 1
Card Text: Ability — Discreet Draw
When you play this Pokemon from your hand to evolve 1 of your Pokemon ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.