Card Number: 051/198
Rarity: Rare
Card Type: Lightning
HP: 120
Stage: Stage 1
Attack 1: [1] Coordinated Bolt (30+)
If 1 of your other Rapid Strike Pokemon used an attack during your las...
Card Number: 052/198
Rarity: Holo Rare
Card Type: Lightning
HP: 120
Stage: Basic
Attack 1: [L] Assisting Spark (30)
You may attach a Lightning Energy card from your hand to 1 of your Be...
Card Number: 077/198
Rarity: Rare
Card Type: Fighting
HP: 90
Stage: Stage 1
Attack 1: [1F] Triple Heads (60x)
Flip 3 coins. This attack does 60 damage for each heads. If all of them are...
Card Number: 055/198
Rarity: Common
Card Type: Psychic
HP: 50
Stage: Basic
Attack 1: [P] Sleep Pulse (10)
Flip a coin. If heads, your opponent's Active Pokemon is now Asleep.
Weakness...
Card Number: 060/198
Rarity: Uncommon
Card Type: Psychic
HP: 80
Stage: Stage 1
Attack 1: [P] Mirage Step
Search your deck for up to 3 Kirlia and put them onto your Bench. Then, shuffle ...
Card Number: 059/198
Rarity: Common
Card Type: Psychic
HP: 60
Stage: Basic
Attack 1: [P] Confuse Ray
Your opponent's Active Pokemon is now Confused.
Weakness: Mx2
Resistance: None
...
Card Number: 061/198
Rarity: Holo Rare
Card Type: Psychic
HP: 140
Stage: Stage 2
Card Text: Ability — Shining Arcana
Once during your turn, you may look at the top 2 cards of your deck ...
Card Number: 087/198
Rarity: Holo Rare
Card Type: Fighting
HP: 120
Stage: Stage 1
Attack 1: [FF] Rogue Fangs (80+)
This attack does 10 more damage for each Single Strike Pokemon in your...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.