Card Number: 089/167
Rarity: Common
Card Type: Psychic
HP: 50
Stage: Basic
Card Text: Ability — Festival Lead If Festival Grounds is in play, this Pokémon may use an attack it has twice...
Card Number: 079/167
Rarity: Uncommon
Card Type: Psychic
HP: 120
Stage: Stage 1
Attack 1: [CC] MetronomeChoose 1 of your opponent's Active Pokémon's attacks and use it as this attack.
...
Card Number: 090/167
Rarity: Uncommon
Card Type: Psychic
HP: 120
Stage: Stage 1
Attack 1: [PC] Slu[RP] Slu[RP] (90x)Flip 2 coins. This attack does 90 damage for each heads. If both of t...
Card Number: 080/167
Rarity: Common
Card Type: Psychic
HP: 40
Stage: Basic
Card Text: Ability — TeleporterOnce during your turn, if this Pokémon is in the Active Pokémon spot, you may s...
Card Number: 091/167
Rarity: Common
Card Type: Psychic
HP: 90
Stage: Basic
Attack 1: [P] Sand Attack (10)duringyour opponent's next turn, if the DefendingPokémon tries to use an attack,...
Card Number: 081/167
Rarity: Common
Card Type: Psychic
HP: 80
Stage: Stage 1
Attack 1: [P] Psychic (10+)This attack does 30 more damage for each Energy attached to your opponent's Activ...
Card Number: 092/167
Rarity: Common
Card Type: Psychic
HP: 150
Stage: Stage 1
Attack 1: [PCC] Sand Attack (60)duringyour opponent's next turn, if the DefendingPokémon tries to use an at...
Card Number: 082/167
Rarity: Rare
Card Type: Psychic
HP: 140
Stage: Stage 2
Attack 1: [P] Strange HackingYour opponent's Active Pokémon is now Confused. You may move any number of damag...
Card Number: 093/167
Rarity: Rare
Card Type: Psychic
HP: 120
Stage: Basic
Attack 1: [C] Heart Sign (30)
Attack 2: [PCC] Love Resonance (80+)If any of your Pokémon in play are the same...
Card Number: 095/167
Rarity: Rare
Card Type: Psychic
HP: 110
Stage: Basic
Card Text: Ability — Adrena-Brain Once during your turn, if this Pokémon has any D Energy attached, you may mov...
Card Number: 084/167
Rarity: Uncommon
Card Type: Psychic
HP: 140
Stage: Stage 1
Attack 1: [CC] One-derful Rumble (40x)This attack does 40 damage for each of your Stage 1 Pokémon in play...
Card Number: 096/167
Rarity: Rare
Card Type: Psychic
HP: 120
Stage: Basic
Card Text: Ability — Adrena-PheromoneIf this Pokémon has any D Energy attached and is damaged by an attack, fli...
Card Number: 087/167
Rarity: Common
Card Type: Psychic
HP: 70
Stage: Stage 1
Attack 1: [C] Minor Errand-RunningSearch your deck for up to 3 Basic Energy cards, reveal them, and put them...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.