Card Number: 40/98
Rarity: Rare
Card Type: Fighting
HP: 120
Stage: Basic
Attack 1: [1F] Rock Throw (40)
Attack 2: [2F] Unyielding Rock (60+)
IF your opponent's Active Pokemon is a Pok...
Card Number: 95/162
Rarity: Common
Card Type: Metal
HP: 60
Stage: Basic
Attack 1: [2] Payback (10+)
If your opponent has only 1 Prize card left, this attack does 60 more damage.
Weakn...
Card Number: 46/98
Rarity: Common
Card Type: Darkness
HP: 50
Stage: Stage 1
Attack 1: [1] Entangling Control
Switch 1 of your opponent's Benched Pokemon with his or her Active Pokemon. ...
Card Number: 24/98
Rarity: Rare
Card Type: Water
HP: 120
Stage: Basic
Attack 1: [1W] Ice Beam (30)
Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.
Attack 2: [2...
Card Number: 51/98
Rarity: Rare
Card Type: Metal
HP: 120
Stage: Basic
Attack 1: [1M] Iron Head (30x)
Flip a coin until you get tails. This attack does 30 damage times the number of head...
Card Number: 10/108
Rarity: Uncommon
Card Type: Grass
HP: 70
Stage: Stage 1
Card Text: Ability -(before you attack), if this Pokemon is your Active Pokemon, you may discard a card from ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.